Specialization and Skill Credit Cap: Difference between revisions
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== | {{Leaftide Content}} | ||
==Specializing== | |||
[[Aydra the Redistributor]] (Attribute and Skill adjustments) can be found located at in [[Arwic]] near the [[Lifestone]] and in [[AC Storage Facility]] [South Subway Tunnel] | |||
For our Infinite Leaftide Server you would need to buy 266 [[Specialized Skill Augmentation Gems]] to allow yourself to Specialize every Skill in game. [266x50] (13,300 Enlightened Coin Cost) | |||
[[Salvaging]] is retained as Specialized after you do Enlightenments. | |||
==Skill Limits== | ==Skill Limits== | ||
* Trained skills can be raised 208 points. | * Trained skills can be raised 208 points. You need to reach level 635 to train every skill in game. | ||
* Specialized skills can be raised 226 points. | * Specialized skills can be raised 226 points. You need to reach level 1,475 to specialize every skill in game. | ||
* There is a 10 point bonus to specialized skills. | * There is a 10 point bonus to specialized skills. | ||
* You are limited to 70 total credits specialized. | * You are limited to 70 total credits specialized. This retail cap can be further increased by purchasing [[Specialized Skill Augmentation Gem]]s or [[10x Specialized Skill Augment Gem]] from the [[Ancient Statue of unknown origin]] in [[Arwic]] with 50 [[Enlightened Coin]]s each and incremental [[Luminance]] cost. 1 Augment Gem per 1 Specialization cap skill increase. | ||
==Specialized Bonuses== | |||
[[Assess Person]] helps prevent Sneak Attack hits from the front. | |||
[[Deception]] 15% Chance to Sneak Attack from the front of an opponent. (Up from 10% Trained) | |||
[[Dirty Fighting]] | |||
'''[Attack High]''' Attack Skills debuffed -20 and all heal effects are reduced by 30 rating (Up from -10 and all heal effects are reduced by 15 rating Trained) | |||
'''[Attack Medium]''' Bleed ticks for 120 damage per 20 seconds (Up From 60 damage per 20 seconds Trained) | |||
'''[Attack Low]''' Defense Skills debuffed -20 (Up from -10 Trained) | |||
[[Fletching]] Allows access to Deadly Prismatic Arrow/Atlatl Dart/Quarrels and Infinite Deadly Prismatic's at [[Wicked Wares]] (1500 Enlighten Coins each) | |||
[[Healing]] Specialized Healing: (Buffed Healing Skill + Kit Bonus) * 1.5 (Up from (Buffed Healing Skill + Kit Bonus) * 1.1 Trained) | |||
[[Magic Defense]] Specialized skill adds 1 Damage Rating Resist for every 50 points against magic attacks. | |||
[[Melee Defense]] Specialized skill adds 1 Damage Rating Resist for every 60 points against melee attacks. | |||
[[Missile Defense]] Specialized skill adds 1 Damage Rating Resist for every 50 points against missile attacks. | |||
[[Recklessness]] Damage rating is increased by 20 for specialization and 10 for trained. Incoming non-critical damage from all sources is increased by the same. | |||
[[Shield]] Armor levels for a Shield are capped at your buffed Shield skill if the skill is specialized. | |||
Magic damage reduction is multiplied by 0.8 if Shield skill is not specialized. Magic damage reduction maxes at 433 base skill. | |||
The formula to determine magic absorption for shields is: RED = 100% * ((CAP * ST * SKILL * 0.0030) - (CAP * ST *.3)) | |||
RED = Reduction% | |||
CAP = Maximum reduction/100% | |||
ST = 1.0 for spec, 0.8 for trained | |||
SKILL = 100 to 433 (above 433 base shield you always achieve the maximum %) | |||
[[Sneak Attack]] +20 Base Damage Rating when Sneak Attack activates. (Up from +10 Trained) | |||
[[Summoning]] Access to Level 200 Summons up from the Level 180 (Trained) Summons. Use requires level 185. Use requires Summoning of at least 570. | |||
==Skills List== | ==Skills List== | ||
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|6 | |6 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Alchemy Gem of Enlightenment}} [[Alchemy Gem of Enlightenment|Alchemy Specialization]] | ||
|- | |- | ||
|align=left|{{Icon|Arcane Lore}} [[Arcane Lore]] | |align=left|{{Icon|Arcane Lore}} [[Arcane Lore]] | ||
|F/3 | |F/3 | ||
|Free | |Free | ||
|2 | |2 | ||
|2 | |2 | ||
| | |align=left|{{Icon|Arcane Lore Gem of Enlightenment}} [[Arcane Lore Gem of Enlightenment|Arcane Lore Specialization]] | ||
|-align=center | |-align=center | ||
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|([[Focus|F]]+[[Endurance|E]])/2 | |([[Focus|F]]+[[Endurance|E]])/2 | ||
|4 | |4 | ||
|[[Jibril's Essence| | |[[Jibril's Essence|XP Aug]] | ||
| | |0 | ||
| | |align=left|{{Icon|Jibril's Essence}} [[Jibril's Essence|Armor Tinkering Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|6 | |6 | ||
| | |align=left|{{Icon|Assess Creature Gem of Enlightenment}} [[Assess Creature Gem of Enlightenment|Assess Creature Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Assess Person Gem of Enlightenment}} [[Assess Person Gem of Enlightenment|Assess Person Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|8 | |8 | ||
| | |align=left|{{Icon|Cooking Gem of Enlightenment}} [[Cooking Gem of Enlightenment|Cooking Specialization]] | ||
|-align=center | |-align=center | ||
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|8 | |8 | ||
|16 | |16 | ||
| | |align=left|{{Icon|Creature Enchantment Gem of Enlightenment}} [[Creature Enchantment Gem of Enlightenment|Creature Enchantment Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|6 | |6 | ||
| | |align=left|{{Icon|Deception Gem of Enlightenment}} [[Deception Gem of Enlightenment|Deception Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Dual Wield Gem of Enlightenment}} [[Dual Wield Gem of Enlightenment|Dual Wield Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Dirty Fighting Gem of Enlightenment}} [[Dirty Fighting Gem of Enlightenment|Dirty Fighting Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|8 | |8 | ||
| | |align=left|{{Icon|Finesse Weapons Gem of Enlightenment}} [[Finesse Weapons Gem of Enlightenment|Finesse Weapons Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|8 | |8 | ||
| | |align=left|{{Icon|Fletching Gem of Enlightenment}} [[Fletching Gem of Enlightenment|Fletching Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|10 | |10 | ||
| | |align=left|{{Icon|Healing Gem of Enlightenment}} [[Healing Gem of Enlightenment|Healing Specialization]] | ||
|-align=center | |-align=center | ||
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|6 | |6 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Heavy Weapons Gem of Enlightenment}} [[Heavy Weapons Gem of Enlightenment|Heavy Weapons Specialization]] | ||
|-align=center | |-align=center | ||
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|8 | |8 | ||
|16 | |16 | ||
| | |align=left|{{Icon|Item Enchantment Gem of Enlightenment}} [[Item Enchantment Gem of Enlightenment|Item Enchantment Specialization]] | ||
|-align=center | |-align=center | ||
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|([[Focus|F]]+[[Coordination|C]])/2 | |([[Focus|F]]+[[Coordination|C]])/2 | ||
|2 | |2 | ||
|[[Yoshi's Essence| | |[[Yoshi's Essence|XP Aug]] | ||
| | |0 | ||
| | |align=left|{{Icon|Yoshi's Essence}} [[Yoshi's Essence|Item Tinkering Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Jump Gem of Enlightenment}} [[Jump Gem of Enlightenment|Jump Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|6 | |6 | ||
| | |align=left|{{Icon|Leadership Gem of Enlightenment}} [[Leadership Gem of Enlightenment|Leadership Specialization]] | ||
|-align=center | |-align=center | ||
|align=left|{{Icon|Life Magic}} [[Life Magic]] | |align=left|{{Icon|Life Magic}} [[Life Magic]] | ||
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|8 | |8 | ||
|20 | |20 | ||
| | |align=left|{{Icon|Life Magic Gem of Enlightenment}} [[Life Magic Gem of Enlightenment|Life Magic Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|8 | |8 | ||
| | |align=left|{{Icon|Light Weapons Gem of Enlightenment}} [[Light Weapons Gem of Enlightenment|Light Weapons Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|10 | |10 | ||
| | |align=left|{{Icon|Lockpick Gem of Enlightenment}} [[Lockpick Gem of Enlightenment|Lockpick Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|2 | |2 | ||
| | |align=left|{{Icon|Loyalty Gem of Enlightenment}} [[Loyalty Gem of Enlightenment|Loyalty Specialization]] | ||
|-align=center | |-align=center | ||
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|12 | |12 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Magic Defense Gem of Enlightenment}} [[Magic Defense Gem of Enlightenment|Magic Defense Specialization]] | ||
|-align=center | |-align=center | ||
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|[[Focus|F]] | |[[Focus|F]] | ||
|4 | |4 | ||
|[[Celdiseth's Essence| | |[[Celdiseth's Essence|XP Aug]] | ||
| | |0 | ||
| | |align=left|{{Icon|Celdiseth's Essence}} [[Celdiseth's Essence|Magic Item Tinkering Specialization]] | ||
|-align=center | |-align=center | ||
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|6 | |6 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Mana Conversion Gem of Enlightenment}} [[Mana Conversion Gem of Enlightenment|Mana Conversion Specialization]] | ||
|-align=center | |-align=center | ||
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|10 | |10 | ||
|20 | |20 | ||
| | |align=left|{{Icon|Melee Defense Gem of Enlightenment}} [[Melee Defense Gem of Enlightenment|Melee Defense Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|10 | |10 | ||
| | |align=left|{{Icon|Missile Defense Gem of Enlightenment}} [[Missile Defense Gem of Enlightenment|Missile Defense Specialization]] | ||
|-align=center | |-align=center | ||
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|6 | |6 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Missile Weapons Gem of Enlightenment}} [[Missile Weapons Gem of Enlightenment|Missile Weapons Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|6 | |6 | ||
| | |align=left|{{Icon|Recklessness Gem of Enlightenment}} [[Recklessness Gem of Enlightenment|Recklessness Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Run Gem of Enlightenment}} [[Run Gem of Enlightenment|Run Specialization]] | ||
|-align=center | |-align=center | ||
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|(None) | |(None) | ||
|Free | |Free | ||
|[[Ciandra's Essence| | |[[Ciandra's Essence|XP Aug]] | ||
| | |0 | ||
| | |align=left|{{Icon|Ciandra's Essence}} [[Ciandra's Essence|Salvaging Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|4 | |4 | ||
| | |align=left|{{Icon|Shield Gem of Enlightenment}} [[Shield Gem of Enlightenment|Shield Specialization]] | ||
|-align=center | |-align=center | ||
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|2 | |2 | ||
|6 | |6 | ||
| | |align=left|{{Icon|Sneak Attack Gem of Enlightenment}} [[Sneak Attack Gem of Enlightenment|Sneak Attack Specialization]] | ||
|-align=center | |-align=center | ||
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|4 | |4 | ||
|12 | |12 | ||
| | |align=left|{{Icon|Summoning Gem of Enlightenment}} [[Summoning Gem of Enlightenment|Summoning Specialization]] | ||
|-align=center | |-align=center | ||
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|8 | |8 | ||
|16 | |16 | ||
| | |align=left|{{Icon|Two Handed Combat Gem of Enlightenment}} [[Two Handed Combat Gem of Enlightenment|Two Handed Combat Specialization]] | ||
|-align=center | |-align=center | ||
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|12 | |12 | ||
|28 | |28 | ||
| | |align=left|{{Icon|Void Magic Gem of Enlightenment}} [[Void Magic Gem of Enlightenment|Void Magic Specialization]] | ||
|-align=center | |-align=center | ||
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|12 | |12 | ||
|28 | |28 | ||
| | |align=left|{{Icon|War Magic Gem of Enlightenment}} [[War Magic Gem of Enlightenment|War Magic Specialization]] | ||
|-align=center | |-align=center | ||
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|([[Focus|F]]+[[Strength|S]])/2 | |([[Focus|F]]+[[Strength|S]])/2 | ||
|4 | |4 | ||
|[[Koga's Essence| | |[[Koga's Essence|XP Aug]] | ||
| | |0 | ||
| | |align=left|{{Icon|Koga's Essence}} [[Koga's Essence|Weapon Tinkering Specialization]] | ||
|} | |} | ||
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|(F+C)/2 | |(F+C)/2 | ||
|2 | |2 | ||
|[[Tristra's Essence| | |[[Tristra's Essence|XP Aug]] | ||
| | |0 | ||
|-align=center | |-align=center | ||
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|-align=center | |-align=center | ||
|align=left|{{Icon|Staff Skill | |align=left|{{Icon|Staff (Skill)}} [[Staff (Skill)|Staff]] | ||
|(S+C)/3 | |(S+C)/3 | ||
|4 | |4 | ||
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==Skill Credits== | ==Skill Credits== | ||
Skill credits are used to obtain new [[:Category:Skills|skills and abilities]]. Each skill has two credit costs, the cost to train, and the cost to specialize. A skill must be trained first in order to be specialized. At character creation you are given 52 skill credits, any credits unused during creation will be carried over and be available to use later. | Skill credits are used to obtain new [[:Category:Skills|skills and abilities]]. | ||
Each skill has two credit costs, the cost to train, and the cost to specialize. | |||
A skill must be trained first in order to be specialized. | |||
At character creation you are given 52 skill credits, any credits unused during creation will be carried over and be available to use later. | |||
'''Additional credits''' are given at certain level milestones, the table below details these. | |||
There are two additional skill credits available with special quests. | |||
The first is available at level 35, see [[Hunting Aun Ralirea]] for details. | |||
The second is available at level 90 by completing the [[Chasing Oswald]] quest. | |||
Past level 200 you can use [[Luminance|Luminance Points]] to purchase 2 additional skill credits (1 million points per credit). | |||
Including all precreation credits, all leveling credits, and all quest credits, a character can have '''102 total skill credits''' to use for skills and abilities. | Including all precreation credits, all leveling credits, and all quest credits, a character can have '''102 total skill credits''' to use for skills and abilities. | ||
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| 18 | | 18 | ||
|- | |- | ||
! 35 | !style="background:#00ca0e;""|35 | ||
| 19 | | 19 | ||
|- | |- | ||
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| 29 | | 29 | ||
|- | |- | ||
! 90 | !style="background:#00ca0e;""|90 | ||
| 30 | |30 | ||
|- | |- | ||
! 95 | ! 95 | ||
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|- | |- | ||
! 200 | !style="background:#00ca0e;""|200 | ||
| 43 | | 43 | ||
|- | |- |
Latest revision as of 13:00, 7 February 2025
Specializing
Aydra the Redistributor (Attribute and Skill adjustments) can be found located at in Arwic near the Lifestone and in AC Storage Facility [South Subway Tunnel]
For our Infinite Leaftide Server you would need to buy 266 Specialized Skill Augmentation Gems to allow yourself to Specialize every Skill in game. [266x50] (13,300 Enlightened Coin Cost)
Salvaging is retained as Specialized after you do Enlightenments.
Skill Limits
- Trained skills can be raised 208 points. You need to reach level 635 to train every skill in game.
- Specialized skills can be raised 226 points. You need to reach level 1,475 to specialize every skill in game.
- There is a 10 point bonus to specialized skills.
- You are limited to 70 total credits specialized. This retail cap can be further increased by purchasing Specialized Skill Augmentation Gems or 10x Specialized Skill Augment Gem from the Ancient Statue of unknown origin in Arwic with 50 Enlightened Coins each and incremental Luminance cost. 1 Augment Gem per 1 Specialization cap skill increase.
Specialized Bonuses
Assess Person helps prevent Sneak Attack hits from the front.
Deception 15% Chance to Sneak Attack from the front of an opponent. (Up from 10% Trained)
[Attack High] Attack Skills debuffed -20 and all heal effects are reduced by 30 rating (Up from -10 and all heal effects are reduced by 15 rating Trained)
[Attack Medium] Bleed ticks for 120 damage per 20 seconds (Up From 60 damage per 20 seconds Trained)
[Attack Low] Defense Skills debuffed -20 (Up from -10 Trained)
Fletching Allows access to Deadly Prismatic Arrow/Atlatl Dart/Quarrels and Infinite Deadly Prismatic's at Wicked Wares (1500 Enlighten Coins each)
Healing Specialized Healing: (Buffed Healing Skill + Kit Bonus) * 1.5 (Up from (Buffed Healing Skill + Kit Bonus) * 1.1 Trained)
Magic Defense Specialized skill adds 1 Damage Rating Resist for every 50 points against magic attacks.
Melee Defense Specialized skill adds 1 Damage Rating Resist for every 60 points against melee attacks.
Missile Defense Specialized skill adds 1 Damage Rating Resist for every 50 points against missile attacks.
Recklessness Damage rating is increased by 20 for specialization and 10 for trained. Incoming non-critical damage from all sources is increased by the same.
Shield Armor levels for a Shield are capped at your buffed Shield skill if the skill is specialized.
Magic damage reduction is multiplied by 0.8 if Shield skill is not specialized. Magic damage reduction maxes at 433 base skill.
The formula to determine magic absorption for shields is: RED = 100% * ((CAP * ST * SKILL * 0.0030) - (CAP * ST *.3))
RED = Reduction% CAP = Maximum reduction/100% ST = 1.0 for spec, 0.8 for trained SKILL = 100 to 433 (above 433 base shield you always achieve the maximum %)
Sneak Attack +20 Base Damage Rating when Sneak Attack activates. (Up from +10 Trained)
Summoning Access to Level 200 Summons up from the Level 180 (Trained) Summons. Use requires level 185. Use requires Summoning of at least 570.
Skills List
Retired Skills | |||||||
---|---|---|---|---|---|---|---|
Skill | Formula | Train Cost |
Specialization Cost |
Specialization Cap Cost | |||
Appraise Armor | F | 4 | 2 | 6 | |||
Appraise Item | F | 2 | 2 | 4 | |||
Appraise Magic Item | F | 4 | 4 | 8 | |||
Appraise Weapon | F | 4 | 2 | 6 | |||
Axe | (S+C)/3 | 6 | 6 | 12 | |||
Bow | C/2 | 8 | 8 | 16 | |||
Crossbow | C/2 | 6 | 6 | 12 | |||
Dagger | (Q+C)/3 | 4 | 4 | 8 | |||
Gearcraft | (F+C)/2 | 2 | XP Aug | 0 | |||
Mace | (S+C)/3 | 6 | 6 | 12 | |||
Spear | (S+C)/3 | 6 | 6 | 12 | |||
Staff | (S+C)/3 | 4 | 4 | 8 | |||
Sword | (S+C)/3 | 8 | 8 | 16 | |||
Thrown Weapons | C/2 | 6 | 6 | 12 | |||
Unarmed Combat | (S+C)/3 | 6 | 6 | 12 |
Skill Credits
Skill credits are used to obtain new skills and abilities.
Each skill has two credit costs, the cost to train, and the cost to specialize.
A skill must be trained first in order to be specialized.
At character creation you are given 52 skill credits, any credits unused during creation will be carried over and be available to use later.
Additional credits are given at certain level milestones, the table below details these.
There are two additional skill credits available with special quests.
The first is available at level 35, see Hunting Aun Ralirea for details.
The second is available at level 90 by completing the Chasing Oswald quest.
Past level 200 you can use Luminance Points to purchase 2 additional skill credits (1 million points per credit).
Including all precreation credits, all leveling credits, and all quest credits, a character can have 102 total skill credits to use for skills and abilities.
Postcreation, it is possible to untrain skills and be refunded the skill credits and experience points spent, as well as to specialize skills, see Skill Specialization and Skill Sellback for more details.
Level | Total Credits |
---|---|
2 | 1 |
3 | 2 |
4 | 3 |
5 | 4 |
6 | 5 |
7 | 6 |
8 | 7 |
9 | 8 |
10 | 9 |
12 | 10 |
14 | 11 |
16 | 12 |
18 | 13 |
20 | 14 |
23 | 15 |
26 | 16 |
29 | 17 |
32 | 18 |
35 | 19 |
40 | 20 |
45 | 21 |
50 | 22 |
55 | 23 |
60 | 24 |
65 | 25 |
70 | 26 |
75 | 27 |
80 | 28 |
85 | 29 |
90 | 30 |
95 | 31 |
100 | 32 |
105 | 33 |
110 | 34 |
115 | 35 |
120 | 36 |
125 | 37 |
130 | 38 |
140 | 39 |
150 | 40 |
160 | 41 |
180 | 42 |
200 | 43 |
225 | 44 |
250 | 45 |
275 | 46 |