Unreleased Content

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This article lists content that was unimplemented, unfinished, unreleased, or in some other way unavailable to players on the retail servers.

This article is not intended for:

  • Content which was available in the beta test, but not in release. For that content, see Asheron's Call Beta.
  • Items only wielded by creatures or NPCs. For those items, see Category:Unwieldable Items.
  • Content which was used for testing, QA, live events, or content which was to be used by advocates, sentinels, envoys, or any other staff member or game operator.

This page has been split into several sections, covering various eras of Asheron's Call:

  • Pre-Release Era - earliest development to October 1999
  • Asheron's Call Era - November 1999 to September 2001
  • Dark Majesty Era - October 2001 to June 2005
  • Throne of Destiny Erea - July 2005 to July 2008
  • Ancient Powers Era - August 2008 to May 2015

Pre-Release Era

Quests

NPCs

Creatures

Items

Armor

File:?? Icon.png ??

Clothes/Jewelry

File:?? Icon.png ??

Weapons

Koji's Tachi Icon.png Koji's Tachi

Texts

File:?? Icon.png ??

Misc

File:?? Icon.png ??

Locations

Features / Mechanics

Miscellaneous

No misc unreleased content is documented from this era.

Asheron's Call Era

Quests

NPCs

Creatures

Items

Armor

File:?? Icon.png ??

Clothes/Jewelry

File:?? Icon.png ??

Weapons

Aerlinthe Cynosure Icon.png Aerlinthe CynosureTumerok Spear (Unreleased) Icon.png Tumerok Spear (Unreleased)Tumerok War Taiaha Icon.png Tumerok War Taiaha

Texts

File:?? Icon.png ??

Misc

Altar of the Tumerok Figurine Icon.png Altar of the Tumerok FigurineAltar of the Tumerok Spear Icon.png Altar of the Tumerok SpearExploration Society Token Icon.png Exploration Society TokenTumerok Altar Key Icon.png Tumerok Altar KeyWooden Tumerok Figurine (Unreleased) Icon.png Wooden Tumerok Figurine (Unreleased)

Locations

Features / Mechanics

No unreleased features or mechanics are documented from this era.

Miscellaneous

Fourth Sending of Darkness Live Events

In an interview with Warcry, Stormwaltz mentioned some ideas that were scrapped from the first story arc. From Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2:

01-02-2004 - Link

Q: Things change in a game like Asheron's Call, change every month infact. What were some things that you wanted to impliment but just didn't have the time,tech or whatever else to get in the game?

A: So many things I'm sure I can't remember. Everything you do under a deadline undergoes a heavy-handed process of winnowing. You start with a grandiose vision and then cut it down to something that's feasible. A major event that I alluded to before was Isin Dule's contribution to the regional invasions of Black Ferah and Ler Rhan. He was supposed to be the climax, but that entire phase of the event was cut because it was taking too long to test all the generators (this was our first major use of triggered spawns). That worked out for the better of the story in the end, with Dule turning his coat.

Another abandoned thread was having Dave Namerow create and level a character named Saresh to build a monarchy that would throw its allegiance to Bael'Zharon upon his release. The fiction was that "Saresh" was the Shadow General Ferah in disguise. This was a too much work to maintain on all servers, and we never had a solid idea of how it could be leveraged into the main storyline.

Turbine Icon.png Chris "Stormwaltz" L'Etoile


Dark Majesty Era

AC:DM Unreleased Armor

The Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets contained the stats for numerous pieces of armor which never appeared in the final release of Dark Majesty. This includes:

coverage Armor Notes
Head Alatar's Helm Never introduced.
Head Fiery Helm Never introduced.
Head Heaume of the Inscrutable Mind Never introduced.
Chest Acid Yoroi Breastplate Never introduced.
Chest Asheron's Jumpsuit Possibly an NPC/admin item.
Chest Empyrean Jumpsuit Possibly an NPC/admin item.
Chest Featherlight Plate Breastplate Never introduced.
Chest Sentinel Jumpsuit An NPC/admin item.
Chest, Upper Arms, Lower Arms Alatar's Platemail Hauberk Never Introduced.
Chest, Upper Arms, Lower Arms Weaver's Coat Never Introduced.
Chest, Abdomen, Upper Arms, Lower Arms Kimono Top Never Introduced. This was also listed in Asheron's Call: Sybex Official Strategies and Secrets.
Lower Arms Fire Bracers Never introduced.
Hands Soft Leather Gloves Never introduced.
Abdomen Featherlight Plate Girth Never introduced.
Abdomen, Upper Legs Towel Never introduced. Clean, Dry Towel is listed separately.
Abdomen, Upper Legs, Lower Legs Weaver's Leggings Never introduced.
Lower Legs Featherlight Plate Greaves Never introduced.
Lower Legs, Feet Insulated Boots Never introduced.
Shield Cold Shield Never introduced.
Shield Fire Shield Never introduced. Fiery Shield is listed separately.

AC:DM Unreleased Creatures

The Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets contained the stats for numerous creatures which never appeared in the final release of Dark Majesty. This includes:

Type Creature Level Notes
Armoredillo Hoary Armoredillo 15 Introduced in The Slumbering Giant.
Armoredillo Plate Armoredillo 15 Introduced in The Slumbering Giant.
Armoredillo Titanium Armoredillo 15 Introduced in That Which Is Ours.
Chittick Horned Chittick 16 Introduced in The Iron Coast.
Chittick Sharp Chittick 12 Never introduced.
Chittick Stinging Chittick 20 Introduced in The Iron Coast.
Deru Full Deru 20 Never introduced.
Deru Green Deru 13 Never introduced.
Deru Old Deru 20 Never introduced.
Deru Tall Deru 17 Never introduced.
Golem Gold Golem 173 / 200 There are two entries for this creature. Introduced in That Which Is Ours.
Golem Platinum Golem 232 / 300 There are two entries for this creature. Introduced in Verdict.
Golem Mega Magma Golem 597 Never introduced. This may be the Behemoth of Tenkarrdun.
Moarsman Ashen Moarsman 20 Introduced in That Which Is Ours.
Moarsman Desolation Moarsman 20 Introduced in That Which Is Ours.
Moarsman Lava Moarsman 20 Never introduced.
Monouga Colossal Monouga 107 Never introduced. This is not the Tremendous Monouga, which is listed separately.
Mu-Miyah Emperor Geraine I 42 Never introduced.
Mu-Miyah Guardian Mu-miyah 42 Introduced in That Which Is Ours.
Mu-Miyah High Mu-miyah 42 Introduced in That Which Is Ours.
Mu-Miyah Imperial Mu-miyah 42 Introduced in That Which Is Ours.
Mu-Miyah Royal Mu-miyah 42 Introduced in A Perfect Paradox.
Olthoi Olthoi Crawler 24 Never introduced.
Olthoi Olthoi Grub 18 Introduced in Heart of Woe.
Olthoi Olthoi Worm 14 Never introduced.
Shreth Gauloth Shreth 14 Introduced in Heart of Woe.
Shreth Rendeath Shreth 14 Introduced in Heart of Woe.
Slithis Slith Unknown Never introduced.
Tumerok Tumerok Honor Guard 18 Never introduced.
Tusker Albino Tusker 27 Never introduced.
Ursuin Dire Ursuin Cub Unknown Never introduced.
Ursuin Epser Ursuin Cub Unknown Never introduced.
Ursuin Field Ursuin Cub Unknown Introduced in A New Threat.
Ursuin Glacier Ursuin Unknown Never introduced.
Ursuin Glacier Ursuin Cub Unknown Never introduced.
Ursuin Linvak Ursuin Cub Unknown Introduced in A New Threat.
Ursuin Tiofor Ursuin Cub Unknown Introduced in A New Threat.
Virindi Virindi Controller Unknown. Never introduced. Listed as dropping an Orange as a trophy. Potentially a typo, and is supposed to be an orange virindi gem?

AC:DM Unreleased Major Quest

In an interview with Warcry, Stormwaltz shared the overall design for a major quest that didn't make the cut for Dark Majesty. From Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2:

01-02-2004 - Link

Q: Things change in a game like Asheron's Call, change every month infact. What were some things that you wanted to impliment but just didn't have the time,tech or whatever else to get in the game?

A: One major thing I personally regret being unable to do was a large quest axed in the process of making Marae Lassel for ACDM. Before I'd even started implementing it, it became clear that I would not have time to make the dungeons and content for it and Long Live the Queen. I had wanted the broken machines in the dams to be repairable, which would cause waterfalls to spawn in front of them - the same sort of weenie object particle emitter trickery I used in the caldera of Mount Tenkarrdun.

The gameplay would need Boolean event logic, which there was no time to do while housing was under development. If all three dams were repaired at once (if A and B and C are true, then...), a huge, immobile whirlpool mob would have spawned at the junction of the three rivers. It would have been kind of like a huge Slithis made of Water Golem particles. Killing that mob would have opened a temporary horizontal portal on the surface of the water that led to His Eternal Splendor's redoubt. Yes, I'll say it outright; Geraine IV was the evil under Marae Lassel.

At that point I was very impressed by the sheer cojones of the Sleeper's Tomb quest in the EQ's Velious expansion. I was going to blatantly rip it off by having the questers bludgeon their way through a series of increasingly difficult guards, all of whom warned, "You know not what you do. Let the Master of Killiakta sleep!" Once they had awakened Geraine, he would have been the focus of a story arc in which the undead warred against each other, Winds faction versus Lords faction, culminating in Geraine, Aerfalle, Rytheran, and their more powerful followers sailing away to the west to Dericost.

Turbine Icon.png Chris "Stormwaltz" L'Etoile

Remnants of this quest still exist. The most notable are The Great Machines found in the damns on Marae Lassel, which were to play a key role in this quest. Some of the Tall Tree utterances make reference to this quest. The Ossuary found in the East Fork Dam Hive may also be related. Finally, the Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets contained the stats for numerous creatures which never appeared in the final release of Dark Majesty, among these creatures was Emperor Geraine I (possibly a typo as in the official lore he is Geraine IV). The Undead Story arc would later appear, slightly modified, in Asheron's Call 2.

AC:DM Unreleased Weapons

The Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets contained the stats for numerous weapons which never appeared in the final release of Dark Majesty. This includes:

Type Weapon Damage Notes
Axe Alatar's Battle Axe 6 - 14, Slashing Never introduced.
Axe Fast Axe 5 - 10, Slashing Possibly a creature weapon.
Axe Ko 7 - 13, Slashing Never introduced.
Axe Staff 5 - 10, Slashing Perhaps a typo?
Axe Wari's Silifi 5 - 13, Slashing Possibly a creature weapon for the Undead Defender, before it was replaced by Wari al Sha'im?
Mace Kotiae 30 - 60, Bludgeoning Never introduced
Spear Tumerok War Taiaha 2 - 8, Piercing This is different from the Tumerok Spear and Aun Tanua's War Taiaha. Possibly a creature weapon.
Sword Defender's Sword 5 - 9, Slashing/Piercing 20% melee defense modifier. Never introduced.
Sword EmoteTest Sword 5 - 13, Slashing/Piercing An admin weapon.
Sword Fast Shamshir 2 - 9, Slashing/Piercing Possibly a creature weapon.
Sword Koji's Tachi 25 - 50, Slashing/Piercing Never introduced.
Thrown Weapon Slithis Spine 11 - 16, Piercing Most likely a creature weapon.
Thrown Weapon Slithis Splinter 7 - 10, Piercing Most likely a creature weapon.
Thrown Weapon Spitball 8 - 10, Acid Possibly a creature weapon.
Thrown Weapon Stone 1 - 2, Bludgeoning Possibly a creature weapon.
Bow Dericostian Longbow x 2.5 Possibly a creature weapon.
Bow Elysa's Longbow x 2.8 Possibly an NPC/admin weapon.
Crossbow Pariah's Heavy Crossbow x 1.25 Never introduced.
Unknown Sling x 1.0 Never introduced. There is a note that reads, "A slingstone's damage depends on the stone you're flinging." This may have been an abandoned type of thrown weapon.
Ammunition (bow) Arrow of Frore 11 - 14, Cold Never introduced. Possibly a creature weapon.
Ammunition (bow) Causting Arrow 5 - 9, Acid Never introduced. Possibly a creature weapon.
Ammunition (bow) Practice Arrow 5 - 6, Piercing Never introduced.
Ammunition (crossbow) Ice Quarrel 5 - 8, Cold Never introduced. Possibly a creature weapon.
Ammunition (crossbow) Practice Quarrel 7 - 8, Piercing Never introduced.
Ammunition (crystal crossbow) Hollow Point Armor Piercing Arrow 25 - 27, Piercing Never introduced. Possibly an admin weapon.
Ammunition (crystal crossbow) Hollow Point Explosive Arrow 34 - 37, Slashing Never introduced. Possibly an admin weapon.

Obsidian Plains Mansion

Before mansions were activated and purchasable, a mansion existed briefly on the Obsidian Plains at 71.2S, 56.1W. It was removed during the The Gathering Storm event with the following note in the Dev Notes:

"The Mansion placed in the Dires has been removed. At present all housing will be placed in Osteth."

Settlement Portal Gems

In the Across the Vast Divide Letter to the Players Follow-Up, Turbine announced the following plans:

Letter to the Players Follow-Up - Link

Settlement Portals
For some time, the Settlement Portal Hubs have been found outside almost all of the towns and cities of Dereth. These Hubs provided fast transportation all across Dereth, but many players have complained that... well, they just look ugly.

In April, we are planning to introduce the first phase of a two-phase process to remove the Settlement Portals. The first phase is the creation of portal summoning gems for all of the Settlements that are currently linked to the Hubs. Each Settlement will have a vendor who will sell that Settlement's gem.

The second phase, currently planned for May, is the removal of the Settlement Portal Hubs entirely.

The goal of these changes is to remove the ugliness of the Hubs, as well as encourage exploration and travel through Dereth's wilderness. If there are several Settlements that you visit regularly, you have the opportunity to purchase gems for these Settlements in the month of April, before the Hubs are removed. If you wish to visit your friend's home, you can ask you friend to purchase that Settlement's gem for you. We would not be surprised to see gems for particularly popular Settlement destinations being traded in the Marketplace!


The following month, in the A New Threat Letter to the Players, Turbine followed up:

Letter to the Players - Link

Settlement Portals
After discussing several proposed changes, we have decided not to make any change to the Settlement Portals in May. We will still consider changes for the future, but will ask for your feedback before any implementation.

Throne of Destiny Era

ToD: Sanamar

During the development of Throne of Destiny, the town of Sanamar originally had a different layout. This can be seen in the Asheron's Call Throne of Destiny Manual.

ToD: Statue of Eleonora du Bellenesse

The Statue of Eleonora du Bellenesse in Silyun was originally going to be a text item, like the Statue of King Varicci II.

Ancient Powers Era

Society Hall

Society halls were planned to be added to Cragstone, Hebian-To, and Zaikhal.

References

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