Notes on the Silifi: Difference between revisions
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imported>Arkalor's Bot m (clean up and re-categorisation) |
imported>An Adventurer No edit summary |
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| Name = Notes on the Silifi | | Name = Notes on the Silifi | ||
| Icon Image = Notes on the Silifi Icon.png | | Icon Image = Notes on the Silifi Icon.png | ||
| Value = | | Value = 10 | ||
| Burden = | | Burden = 10 | ||
| Additional = | | Additional = 3 of 3 pages full. | ||
}} | }} | ||
{{Textbox | {{Textbox | ||
| Author = Kayna bint Iswas | | Author = [[Kayna bint Iswas]] | ||
| First, you'll need to attach a blade. An armoredillo spine would work. Those from smaller 'dillos, like the Sandy or Bronze, would be swift but do little damage. Bigger spines, like those from Shore or Freshwater Armoredillos, would do more damage but be slower on the swing. For some reason, Sandy and Freshwater seem to make more offensive weapons, while Bronze and Shore lend themselves to defense. The largest spines -- from Island, Hoary, and Plate Armoredillos -- would make excellent blades but require the wielder to have a good familiarity with axes. | | First, you'll need to attach a blade. An armoredillo spine would work. Those from smaller 'dillos, like the Sandy or Bronze, would be swift but do little damage. Bigger spines, like those from Shore or Freshwater Armoredillos, would do more damage but be slower on the swing. For some reason, Sandy and Freshwater seem to make more offensive weapons, while Bronze and Shore lend themselves to defense. The largest spines -- from Island, Hoary, and Plate Armoredillos -- would make excellent blades but require the wielder to have a good familiarity with axes. | ||
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== Notes == | == Notes == | ||
* | * Received after handing the [[Broken Haft]] to [[Kayna bint Iswas]]. | ||
[[Category:Text Items]] | [[Category:Text Items]] |
Revision as of 11:57, 16 July 2016
Introduced: | The Slumbering Giant | Related Quests: | Silifi of Crimson Stars Quest |
First, you'll need to attach a blade. An armoredillo spine would work. Those from smaller 'dillos, like the Sandy or Bronze, would be swift but do little damage. Bigger spines, like those from Shore or Freshwater Armoredillos, would do more damage but be slower on the swing. For some reason, Sandy and Freshwater seem to make more offensive weapons, while Bronze and Shore lend themselves to defense. The largest spines -- from Island, Hoary, and Plate Armoredillos -- would make excellent blades but require the wielder to have a good familiarity with axes.
Once you have a blade, you can think about attaching the Crimson Rubies. Unfortunately, the damage done to the Silifi means that you can only attach 3 of the 5 Rubies, so choose carefully.
Below is a list of the Rubies and the last place that they were seen by adventurers.
The Ruby Al-Shajar:
Skeleton Tomb (18.4S, 21.3E)
The Ruby Al-Khur:
Skeleton Cave (24.8S, 19.7E)
The Ruby Mahwan:
Grievous Vault (25.8S, 27.3E)
The Ruby Yujazik:
Skeleton Tent (18.4S, 12.6E)
The Ruby Sulmada:
Amiantos Bethel (16.3S, 35.1E)
Notes
- Received after handing the Broken Haft to Kayna bint Iswas.