Unreleased Content: Difference between revisions

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{{RightToC}}{{Trivia Links}}
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This page lists content that was unimplemented, unfinished, unreleased, or in some other way unavailable to players on the retail servers. This includes content which only existed in beta testing, or was only available to admins. This page has been split into several sections, covering various eras of Asheron's Call:
This article lists content that was unimplemented, unfinished, unreleased, or in some other way unavailable to players on the retail servers.


* Beta Era - earliest development to October 1999
This article is '''not '''intended for:
* Content which was available in the beta test, but not in release. For that content, see [[Asheron's Call Beta]].
* Content which was once available, but later removed. For that content, see [[:Category:Retired]].
* Items only wielded by creatures or NPCs. For those items, see [[:Category:Unwieldable Items]].
* Content which was used for testing, QA, live events, or content which was to be used by advocates, sentinels, envoys, or any other staff member or game operator.
 
This page has been split into several sections, covering various eras of Asheron's Call:
 
* Pre-Release Era - earliest development to October 1999
* Asheron's Call Era - November 1999 to September 2001
* Asheron's Call Era - November 1999 to September 2001
* Dark Majesty Era - October 2001 to June 2005
* Dark Majesty Era - October 2001 to June 2005
Line 9: Line 17:
* Ancient Powers Era - August 2008 to May 2015
* Ancient Powers Era - August 2008 to May 2015


== Beta Era ==
== Pre-Release Era ==
=== Eastern Island ===
=== Quests & Events ===
In the original version of the game, there was a large island to the east of Dereth, beyond Asheron's Island.  In the original AC Explorer database, there are two points of interest listed on the island:
* [[Witch Cave Quest]]
* 55.6N, 90.9E - A castle. It is described as having vines on the sides, with energy shooting out of the center. A Dark Wisp was located here.
* 52.5N, 85.9E - A lifestone. It is said that Sclavi, including the Essa variety, were nearby.
It is unknown how explorers managed to reach the island, but it may have been possible to be portal stormed here. Later on, the island was modified and then removed entirely and replaced with Aphus Lassel.<ref name="DevQuoteEasternIsland">2004/08 Developer Quote. Retrieved from <nowiki>https://www.asheronscall.com/en/forums/showthread.php?12768-Question-about-the-old-large-landmass-to-the-east-Ibn-can-you-clarify&p=123614&viewfull=1#post123614</nowiki></ref>
<br /><br />
In the [[Stormwaltz 2016 Q&A]], in [[Stormwaltz 2016 Q&A/Question 29|Question 29: Inaccessible Islands]] Stormwaltz stated that the Eastern Island (and the Frozen Wasteland Island) were test areas to refine landscape art.<ref name="StormwaltzQ&A2016Q29">2016/09 [[Stormwaltz 2016 Q&A]]: [[Stormwaltz 2016 Q&A/Question 29|Question 29]]</ref>


<gallery widths=150px heights=150px perrow=4>
=== NPCs ===
File:Eastern Island Original.png|Island as it originally appeared.
* [[Nuhmudira, Master Archmage]]
File:Eastern Island Modified.png|Island after being modified (green areas are modified area that were not downloaded).
</gallery>


=== Koji's Tachi ===
=== Creatures ===
[[Koji's Tachi]] was listed as an item in the [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]].<ref name="ACDMSybexGuide">2001/10 [[Dark Majesty]] - [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]]</ref> This item was not released in AC:DM, and at the time the strategy guide was released it was not known why the item was listed.
<br /><br />
Much later, in the [[Stormwaltz 2016 Q&A]], in [[Stormwaltz 2016 Q&A/Question 31|Question 31: Ben Ten]] Stormwaltz stated that during the end of beta event, developer Eri Izawa (who created the character Ben Ten) wandered the world as +Ben Ten carrying an edited tachi she named Koji's Sword.<ref name="StormwaltzQ&A2016Q31">2016/09 [[Stormwaltz 2016 Q&A]]: [[Stormwaltz 2016 Q&A/Question 31|Question 31]]</ref>
<br /><br />
Later still, it was discovered in the content data that [[Koji's Tachi]] did exist.


=== Rennaj ===
=== Items ===
On Turbine's Beta page [[Zogblaster Archive/Pre-Game Sketches|Sketches]], there was an image with the file name rennajcity.gif, which in the image was labeled Rennaj City:<ref name="ZogblasterSketches">''Date Unknown'' (1996-1999) [[Asheron's Call Beta]] - [[Zogblaster Archive]]: [[Zogblaster Archive/Pre-Game Sketches|Pre-Game Sketches]].</ref>
{{Item Table|Caption=Armor
 
| Acid Yoroi Breastplate
<gallery widths=150px heights=150px perrow=4>
| Alatar's Helm
File:Zogblaster rennajcity.gif
| Alatar's Platemail Hauberk
</gallery>
| Cold Shield
 
| Featherlight Plate Breastplate
The Rennaj were also referenced in an early screenshot from the [[Zogblaster Archive|Turbine Beta Site]]:<ref name="ZogblasterScreenshotsArchive">''Date Unknown'' (1996-1999) [[Asheron's Call Beta]] - [[Zogblaster Archive]]: [[Zogblaster Archive/Screenshots/Screenshots Archive|Screenshots Archive]].</ref>
| Featherlight Plate Bracers
 
| Featherlight Plate Girth
<gallery widths=150px heights=150px perrow=4>
| Featherlight Plate Greaves
File:Screen9.jpg
| Featherlight Plate Hauberk
</gallery>
| Fiery Helm
 
| Fire Bracers
This screenshot features a mountain view somewhere in Dereth. It is from the perspective of a character named Marlee, a level 1 Female Sho Seer. The screenshot features a conversation between Marlee and another character named Torstrim:
| Fire Shield
<br />
| Plate Leggings
:You say, "It sure is quiet up here. Barren, too."
| Plate Sleeves
:Torstrim says, "Aye, it is that."
| Soft Leather Gloves
:You say, "But it's nice."
}}
:Torstrim says, "There was a place much like this, naer the village I lived in when I was a lad. My grandfather, Uthweald, would take me up into the mountains and tell me about the old days. He fought in the Battle of Red Stones, you know."
{{Item Table|Caption=Clothes/Jewelry
:You say, "He did?"
| Kimono Top
:Torstrim says, "At Duke Angathnar's side, no less. He slew ten '''Rennaj''' that day."
| Leggings
:You say, "I remember reading about that battle."
}}
:Torstrim says, "Grandfather said it was glorious. I travel here sometimes, to be alone, and to remember him."
{{Item Table|Caption=Weapons
:[in chat, not sent] I think I understand.
| Alatar's Battle Axe
<br />
| Caustic Arrow
The Rennaj were later referenced in a [[Developer Chat - 2000/06/15|developer chat]], when a player asked:
| Defender's Sword
<br /><br />
| Fast Axe
:''Originally you guys had planned 4 heritage groups, for one of these heritage groups you have some concept art of a city (Rennaj City) Although the 4th heritage was drop... Could you guys look into perhaps in the distance future (okay, well maybe not years from now! but sometime...) considering bringing Rennaj City to life? :) It's a wonderful concept and I'm sure many of the fans would love to see a floating city :) Preferably a hidden secret floating city!''<ref name="DevChat2000-06-15">2000/06 [[Developer Chats]]: [[Developer Chat - 2000/06/15]]</ref>
| Fast Shamshir
<br />
| Fire Dart
To which the developers responded:
| Ice Quarrel
<br /><br />
| Koji's Tachi
:''letoile@turbine> More than four, in fact.''
| Pariah's Heavy Crossbow
:''letoile@turbine> I'm not sure we could easily do the floating city in the current engine. Buildings themselves take a long time. In order to do this properly, we'd have to make the city a bunch of multiple floating buildings that all fit together. Jason, you want to add something to my fumbling here?''
| Sceptre of Syliph
:''jason@Turbine> a large one would be hard, but small ones would just be a time suck.. perhaps one day, but I don't know when we'd have the time to work it in..''<ref name="DevChat2000-06-15" />
| Wari's Silifi
<br />
}}
This developer chat, which occurred in June of 2000, may have been the inspiration for the [[Floating City Quest]], which was added in October of 2000.
{{Item Table|Caption=Texts
<br /><br />
| ??
In the [[Stormwaltz 2016 Q&A]], in [[Stormwaltz 2016 Q&A/Question 28|Question 28: Viamontians and Rennaj]] Stormwaltz stated that he did not recall any details of the Rennaj. But the concept art gave him the feeling of Yalaini design, looking like "a blend of Neydisa Castle up top with the floating Sentinel Spire below."<ref name="StormwaltzQ&A2016Q28">2016/09 [[Stormwaltz 2016 Q&A]]: [[Stormwaltz 2016 Q&A/Question 28|Question 28]]</ref>
}}
 
{{Item Table|Caption=Misc
=== Tou-Tou ===
| Fine Gem
Screenshots from the [[Zogblaster Archive/Screenshots/Screenshots Archive|Turbine Beta Site]] show Aluvian buildings in what appears to be the [[Tou-Tou]] area:<ref name="ZogblasterScreenshotsArchive" />
}}
<gallery widths=150px heights=150px perrow=4>
File:Screen3.jpg
File:Screen4.jpg
File:Screen5.jpg
File:Screen7.jpg
</gallery>
 
At [[Release]], some Tou-Tou shopkeeprs mentioned this Aluvian settlement, with the armorer stating that he heard Tou-Tou was where a failed Aluvian community once stood,<ref name="XaoFen">1999/11 [[Release]] - [[Armorer Xao Fen]] dialog</ref> and the healer stating that long ago a group tried to build there before them (the Sho), but they seem to have failed.<ref name="RiliSou">1999/11 [[Release]] - [[Healer Rili Sou]] dialog</ref>
 
In the [[Mirror, Mirror]] event, a [[Town Crier]] rumor for the [[Path of the Jojii Adherent]] quest also referenced this Aluvian settlement, describing Tou-Tou as "the Sho city that's rumored to have been an Aluvian settlement"<ref name="MirrorMirrorTownCrierRumors">2004/01 [[Mirror, Mirror]] - [[Town Crier]] rumors</ref>
 
=== Unreleased Skills ===
A screenshot from the [[Zogblaster Archive|Turbine Beta Site]] shows the skill panel for a character that contains the skill [[Linguistics]].<ref name="ZogblasterScreenshotsArchive" />
<gallery widths=150px heights=150px perrow=4>
File:Screen3.jpg
</gallery>
 
=== Viamont ===
An early map of Dereth, labeled "Beta Map of Dereth" on Maggie the Jackcat's site, has a marker labeled "Viamont" located west of Aluvia and north of Gharu'n.


<gallery widths=150px heights=150px perrow=4>
=== Locations ===
File:Beta Dereth.jpg
* [[Eastern Island]]
</gallery>
* [[Aluvian Settlement at Tou-Tou]]


In a developer chat, Chris "Stormwaltz" L'Etoile mentioned that originally more than four heritage groups were planned.<ref name="DevChat2000-06-15" /> Much later, in a 2016 Q&A, Stormwaltz speculated that perhaps the Viamontians were cut from the original game because both the Aluvians and Viamontians were based on European cultures, but the Aluvians were a more traditional fantasy European culture, and a second was not needed.<ref name="StormwaltzQ&A2016Q28" />
=== Features / Mechanics ===
 
* [[Linguistics]] - unreleased skill
=== Witch Cave ===
* [[Viamonters]] - unreleased player race
The Witch Cave was the first quest and dungeon designed by [[Turbine_Developers#Chris_.22Stormwaltz.22_L.27Etoile|Chris "Stormwaltz" L'Etoile]]. The quest was never finshed, but Chris mentioned that some of the characters were already in game. In a late 1999 interview, Chris expressed that one day he would like to get the quest completed.<ref name="StormwaltzACStompedInterview">1999/12 - [[Fan Sites#AC Stomped|AC Stomped]]: [https://web.archive.org/web/20000818042233/http://ac.stomped.com/interview_chris.shtml Chris L'Etoile Interview (web archive)] retrieved from <nowiki>http://ac.stomped.com/interview_chris.shtml</nowiki></ref>
* [[Rennaj]] - unreleased player race
<br /><br />
In the Stormwaltz quote [[Stormwaltz Quotes/On Harlune and the Storyline|On Harlune and the Storyline]], Chris mentioned it again, however, by this time he was thankful the quest did not make it in.<ref name="SQOnHarluneAndStoryline">2002/03 [[Stormwaltz Quotes]] - [[Stormwaltz Quotes]]: [[Stormwaltz Quotes/On Harlune and the Storyline|On Harlune and the Storyline]]</ref>
<br /><br />
Later, in the [[Stormwaltz 2016 Q&A]], in [[Stormwaltz 2016 Q&A/Question 27|Question 27: Witch Cave]] Stormwaltz revealed that, some time after he had left Turbine, the basis for the Witch Cave quest was turned into the [[The Temple of Xik Minru|Temple of Xik Minru]] quest.<ref name="StormwaltzQ&A2016Q27">2016/09 [[Stormwaltz 2016 Q&A]]: [[Stormwaltz 2016 Q&A/Question 27|Question 27]]</ref>


== Asheron's Call Era ==
== Asheron's Call Era ==
=== Frozen Wasteland Island ===
=== Quests & Events ===
From [[Announcements - 2000/08 - Taste of Twilight#Stormwaltz Comments on the Aerlinthe Quest|Taste of Twilight: Stormwaltz Comments on the Aerlinthe Quest]]:
* [[Tumerok War Taiaha Quest]]
{{Turbine Developer
| Date = July 29, 2000
| Link = None
| Text = I'd also like to take a moment to note that the “frozen wasteland” island was not supposed to be open for play for some time yet, and it is only reachable through a bug. It is still in a very early stage of construction, as evidenced by the extreme performance hit in the ice gardens - the degrade art for those beautiful ice upwellings has not been completed, so everyone on the screen is rendering at full detail, no matter how far from it you are.
<br><br>
There are no plans to open the ice island anytime in the near future, although its construction began at the same time Aerlinthe's was. The landscapes of the new islands were designed by artists Pete “Obsidian Span” McDonald, Sean “Shadow Spire” Turbitt, and Bil “End of Beta Comet” Mauritsen.
<br>
'''- ChrisL (Stormwaltz}'''
| Developer = [[Turbine_Developers#Chris_.22Stormwaltz.22_L.27Etoile|Chris "Stormwaltz" L'Etoile]]
}}
<gallery widths=150px heights=150px perrow=4>
File:Frozen Wasteland Island 01.jpg
File:Frozen Wasteland Island 02.jpg
File:Frozen Wasteland Island 03.jpg
File:Frozen Wasteland Island 04.jpg
File:Frozen Wasteland Island 05.jpg
File:Frozen Wasteland Island 06.jpg
</gallery>


=== Tumerok War Spear ===
'''Fourth Sending of Darkness Live Events'''
During [[The Changing of the Ways]] event, a new interaction was added to the [[Exploration Society Letters]] quest. After turning in a stamped letter, players would receive the [[Exploration Society Token]]. The NPCs would direct you to bring this token to Bach Lien, in the Explorer Society Outpost on the road between Rithwic and Dryreach. Unfortunately, no such NPC or outpost existed. Turbine confirmed this was a bug:
{{Turbine Developer
| Date = None
| Link = None
| Text = The search for Bach Lien is a bug. We apologize for the inconvenience that is has caused any of you. Perhaps some time in the future the complete iteration of her tale will reach the loremasters of Dereth but for now she will remain a mystery.
| Developer = Allan Maki
| Title = Community Representative<br />Turbine Entertainment Software
}}
This was later reiterated in the [[Announcements - 2002/01 - Flesh and Blood#State of the Code|Flesh and Blood State of the Code]]:
 
{{Turbine Developer
| Date = January 25, 2002
| Link = http://www.zone.com/asheronscall/news/ASHEnewscodestate1.asp
| Question = I have heard some reference to a mysterious Bach Lien. However, I can find no such person anywhere in the game. Does she really exist?
| Text = Although she is mentioned as an extension to the Exploration Society Letters quests, the search for Bach Lien is a bug, as she does not appear in the game. We apologize for any inconvenience this may have caused. Perhaps some time in the future the complete iteration of her tale will reach the loremasters of Dereth but for now she remains a mystery.
| Developer =
| Title =
}}
This quest may have been the inspiration for the [[Tumerok Banners Quest]] or the [[Aun Tanua's War Taiaha Quest]].


=== Fourth Sending of Darkness Live Events ===
In an interview with Warcry, Stormwaltz mentioned some ideas that were scrapped from the first story arc. From [http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2 Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2]:
In an interview with Warcry, Stormwaltz mentioned some ideas that were scrapped from the first story arc. From [http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2 Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2]:
{{Turbine Developer
{{Turbine Developer
Line 159: Line 94:
}}
}}


=== Unreleased Armor ===
=== NPCs ===
* [[Bach Lien]]


=== Unreleased Weapons ===
=== Creatures ===
{|class="wikitable"
! Type
! Weapon
! Damage
! Notes
|-
|Wand || {{Icon Link|Aerlinthe Cynosure}} || N/A || Portaled player to [[Aerlinthe]] upon wielding it, existence [[Developer Quotes/On Thaumaturgic Plate|Confirmed by Stormwaltz]]
|-
|}


== Dark Majesty Era ==
=== Items ===
=== AC:DM Unreleased Armor ===
{{Item Table|Caption=Armor
The [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]] contained the stats for numerous pieces of armor which never appeared in the final release of Dark Majesty. This includes:
| Heaume of the Inscrutable Mind
{|class="wikitable"
| Weaver's Coat
! coverage
| Weaver's Leggings
! Armor
}}
! Notes
{{Item Table|Caption=Clothes/Jewelry
|-
  | ??
| Head || Alatar's Helm || Never introduced.
}}
|-
{{Item Table|Caption=Weapons
| Head || Fiery Helm || Never introduced.
| Aerlinthe Cynosure
|-
  | Tumerok Spear (Unreleased)
| Head || [[Heaume of the Inscrutable Mind]] || Never introduced.
  | Tumerok War Taiaha
|-
}}
|Chest || Acid Yoroi Breastplate || Never introduced.
{{Item Table|Caption=Texts
|-
  | ??
| Chest || Asheron's Jumpsuit || Possibly an NPC/admin item.
}}
|-
{{Item Table|Caption=Misc
| Chest || Empyrean Jumpsuit || Possibly an NPC/admin item.
  | Altar of the Tumerok Figurine
|-
  | Altar of the Tumerok Spear
| Chest || Featherlight Plate Breastplate || Never introduced.
  | Exploration Society Token
|-
  | Tumerok Altar Key
| Chest || Sentinel Jumpsuit || An NPC/admin item.
| Wooden Tumerok Figurine (Unreleased)
|-
| Chest, Upper Arms, Lower Arms || Alatar's Platemail Hauberk || Never Introduced.
|-
| Chest, Upper Arms, Lower Arms || Weaver's Coat || Never Introduced.
|-
| Chest, Abdomen, Upper Arms, Lower Arms || Kimono Top || Never Introduced. This was also listed in [[Asheron's Call: Sybex Official Strategies and Secrets]].
|-
| Lower Arms || Fire Bracers || Never introduced.
|-
| Hands || Soft Leather Gloves || Never introduced.
|-
| Abdomen || Featherlight Plate Girth || Never introduced.
|-
| Abdomen, Upper Legs || Towel || Never introduced. [[Clean, Dry Towel]] is listed separately.
|-
| Abdomen, Upper Legs, Lower Legs || Weaver's Leggings || Never introduced.
|-
| Lower Legs || Featherlight Plate Greaves || Never introduced.
|-
| Lower Legs, Feet || Insulated Boots || Never introduced.
|-
| Shield || Cold Shield || Never introduced.
|-
| Shield || Fire Shield || Never introduced. [[Fiery Shield]] is listed separately.
|}
 
=== AC:DM Unreleased Creatures ===
The [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]] contained the stats for numerous creatures which never appeared in the final release of Dark Majesty. This includes:
{|class="wikitable"
! Type
! Creature
! Level
! Notes
|-
| Armoredillo || [[Hoary Armoredillo]] || 15 || Introduced in [[The Slumbering Giant]].
|-
| Armoredillo || [[Plate Armoredillo]] || 15 || Introduced in [[The Slumbering Giant]].
|-
| Armoredillo || [[Titanium Armoredillo]] || 15 || Introduced in [[That Which Is Ours]].
|-
| Chittick || [[Horned Chittick]] || 16 || Introduced in [[The Iron Coast]].
|-
| Chittick || Sharp Chittick || 12 || Never introduced.
|-
| Chittick || [[Stinging Chittick]] || 20 || Introduced in [[The Iron Coast]].
|-
| Deru || Full Deru || 20 || Never introduced.
|-
| Deru || Green Deru || 13 || Never introduced.
|-
| Deru || Old Deru || 20 || Never introduced.
|-
| Deru || Tall Deru || 17 || Never introduced.
|-
| Golem || [[Gold Golem]] || 173 / 200 || There are two entries for this creature. Introduced in [[That Which Is Ours]].
|-
| Golem || [[Platinum Golem]] || 232 / 300 || There are two entries for this creature. Introduced in [[Verdict]].
|-
| Golem || Mega Magma Golem || 597 || Never introduced. This may be the Behemoth of Tenkarrdun.
|-
| Moarsman || [[Ashen Moarsman]] || 20 || Introduced in [[That Which Is Ours]].
|-
| Moarsman || [[Desolation Moarsman]] || 20 || Introduced in [[That Which Is Ours]].
|-
| Moarsman || Lava Moarsman || 20 || Never introduced.
|-
| Monouga || Colossal Monouga || 107 || Never introduced. This is not the Tremendous Monouga, which is listed separately.
|-
| Mu-Miyah || Emperor Geraine I || 42 || Never introduced.
|-
| Mu-Miyah || [[Guardian Mu-miyah]] || 42 || Introduced in [[That Which Is Ours]].
|-
| Mu-Miyah || [[High Mu-miyah]] || 42 || Introduced in [[That Which Is Ours]].
|-
| Mu-Miyah || [[Imperial Mu-miyah]] || 42 || Introduced in [[That Which Is Ours]].
|-
| Mu-Miyah || [[Royal Mu-miyah]] || 42 || Introduced in [[A Perfect Paradox]].
|-
| Olthoi || Olthoi Crawler || 24 || Never introduced.
|-
| Olthoi || [[Olthoi Grub]] || 18|| Introduced in [[Heart of Woe]].
|-
| Olthoi || Olthoi Worm || 14 || Never introduced.
|-
| Shreth || [[Gauloth Shreth]] || 14 || Introduced in [[Heart of Woe]].
|-
| Shreth || [[Rendeath Shreth]] || 14 || Introduced in [[Heart of Woe]].
|-
| Slithis || Slith || Unknown || Never introduced.
|-
| Tumerok || Tumerok Honor Guard || 18 || Never introduced.
|-
| Tusker || Albino Tusker || 27 || Never introduced.
|-
| Ursuin || Dire Ursuin Cub || Unknown || Never introduced.
|-
| Ursuin || Epser Ursuin Cub || Unknown || Never introduced.
|-
| Ursuin || [[Field Ursuin Cub]] || Unknown || Introduced in [[A New Threat]].
|-
| Ursuin || Glacier Ursuin || Unknown || Never introduced.
|-
| Ursuin || Glacier Ursuin Cub || Unknown || Never introduced.
|-
| Ursuin || [[Linvak Ursuin Cub]] || Unknown || Introduced in [[A New Threat]].
|-
| Ursuin || [[Tiofor Ursuin Cub]] || Unknown || Introduced in [[A New Threat]].
|-
| Virindi || Virindi Controller || Unknown. || Never introduced. Listed as dropping an Orange as a trophy. Potentially a typo, and is supposed to be an orange virindi gem?
|-
|}
 
=== AC:DM Unreleased Major Quest ===
In an interview with Warcry, Stormwaltz shared the overall design for a major quest that didn't make the cut for Dark Majesty. From [http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2 Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2]:
{{Turbine Developer
| Date = 01-02-2004
  | Link = http://www.warcry.com/news/view/13628-Asherons-Call-4-Years-of-AC-and-Counting-Part-2-L-etoile-Part-2
  | Question = Things change in a game like Asheron's Call, change every month infact. What were some things that you wanted to impliment but just didn't have the time,tech or whatever else to get in the game?
  | Text = One major thing I personally regret being unable to do was a large quest axed in the process of making Marae Lassel for ACDM. Before I'd even started implementing it, it became clear that I would not have time to make the dungeons and content for it and Long Live the Queen. I had wanted the broken machines in the dams to be repairable, which would cause waterfalls to spawn in front of them - the same sort of weenie object particle emitter trickery I used in the caldera of Mount Tenkarrdun.
 
The gameplay would need Boolean event logic, which there was no time to do while housing was under development. If all three dams were repaired at once (if A and B and C are true, then...), a huge, immobile whirlpool mob would have spawned at the junction of the three rivers. It would have been kind of like a huge Slithis made of Water Golem particles. Killing that mob would have opened a temporary horizontal portal on the surface of the water that led to His Eternal Splendor's redoubt. Yes, I'll say it outright; Geraine IV was the evil under Marae Lassel.
 
At that point I was very impressed by the sheer cojones of the Sleeper's Tomb quest in the EQ's Velious expansion. I was going to blatantly rip it off by having the questers bludgeon their way through a series of increasingly difficult guards, all of whom warned, "You know not what you do. Let the Master of Killiakta sleep!" Once they had awakened Geraine, he would have been the focus of a story arc in which the undead warred against each other, Winds faction versus Lords faction, culminating in Geraine, Aerfalle, Rytheran, and their more powerful followers sailing away to the west to Dericost.
| Developer = [[Turbine_Developers#Chris_.22Stormwaltz.22_L.27Etoile|Chris "Stormwaltz" L'Etoile]]
}}
}}


Remnants of this quest still exist. The most notable are [[The Great Machine]]s found in the damns on Marae Lassel, which were to play a key role in this quest. Some of the [[Tall Tree]] utterances make reference to this quest. The [[Ossuary]] found in the [[East Fork Dam Hive]] may also be related. Finally, the [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]] contained the stats for numerous creatures which never appeared in the final release of Dark Majesty, among these creatures was Emperor Geraine I (possibly a typo as in the official lore he is [[Geraine IV]]). The Undead Story arc would later appear, slightly modified, in Asheron's Call 2.
=== Locations ===
* [[Frozen Wasteland Island]]


=== AC:DM Unreleased Weapons ===
== Dark Majesty Era ==
The [[Asheron's Call Dark Majesty: Sybex Official Strategies and Secrets]] contained the stats for numerous weapons which never appeared in the final release of Dark Majesty. This includes:
=== Quests & Events ===
{|class="wikitable"
* [[Geraine's Redoubt Quest]]
! Type
* [[Tumerok Curse Fetishes]]
! Weapon
! Damage
! Notes
|-
| Axe || Alatar's Battle Axe || 6 - 14, Slashing || Never introduced.
|-
| Axe || Fast Axe || 5 - 10, Slashing || Possibly a creature weapon.
|-
| Axe || Ko || 7 - 13, Slashing || Never introduced.
|-
| Axe || Staff || 5 - 10, Slashing || Perhaps a typo?
|-
| Axe || Wari's Silifi || 5 - 13, Slashing || Possibly a creature weapon for the [[Undead Defender]], before it was replaced by [[Wari al Sha'im]]?
|-
| Mace || Kotiae || 30 - 60, Bludgeoning || Never introduced
|-
| Spear || Tumerok War Taiaha || 2 - 8, Piercing || This is different from the [[Tumerok Spear]] and [[Aun Tanua's War Taiaha]]. Possibly a creature weapon.
|-
| Sword || Defender's Sword || 5 - 9, Slashing/Piercing || 20% melee defense modifier. Never introduced.
|-
| Sword || EmoteTest Sword || 5 - 13, Slashing/Piercing || An admin weapon.
|-
| Sword || Fast Shamshir || 2 - 9, Slashing/Piercing || Possibly a creature weapon.
|-
| Sword || Koji's Tachi || 25 - 50, Slashing/Piercing || Never introduced.
|-
| Thrown Weapon || Slithis Spine ||  11 - 16, Piercing || Most likely a creature weapon.
|-
| Thrown Weapon || Slithis Splinter ||  7 - 10, Piercing || Most likely a creature weapon.
|-
| Thrown Weapon || Spitball || 8 - 10, Acid || Possibly a creature weapon.
|-
| Thrown Weapon || Stone || 1 - 2, Bludgeoning || Possibly a creature weapon.
|-
| Bow || Dericostian Longbow || x 2.5 || Possibly a creature weapon.
|-
| Bow || Elysa's Longbow || x 2.8 || Possibly an NPC/admin weapon.
|-
| Crossbow || Pariah's Heavy Crossbow || x 1.25 || Never introduced.
|-
| Unknown || Sling || x 1.0 || Never introduced. There is a note that reads, ''"A slingstone's damage depends on the stone you're flinging."'' This may have been an abandoned type of thrown weapon.
|-
| Ammunition (bow) || Arrow of Frore || 11 - 14, Cold || Never introduced. Possibly a creature weapon.
|-
| Ammunition (bow) || Causting Arrow || 5 - 9, Acid || Never introduced. Possibly a creature weapon.
|-
| Ammunition (bow) || Practice Arrow || 5 - 6, Piercing || Never introduced.
|-
| Ammunition (crossbow) || Ice Quarrel || 5 - 8, Cold || Never introduced. Possibly a creature weapon.
|-
| Ammunition (crossbow) || Practice Quarrel || 7 - 8, Piercing || Never introduced.
|-
| Ammunition (crystal crossbow) || Hollow Point Armor Piercing Arrow || 25 - 27, Piercing || Never introduced. Possibly an admin weapon.
|-
| Ammunition (crystal crossbow) || Hollow Point Explosive Arrow || 34 - 37, Slashing || Never introduced. Possibly an admin weapon.
|-
|}


=== Obsidian Plains Mansion ===
=== NPCs ===
Before mansions were activated and purchasable, a mansion existed briefly on the [[Obsidian Plains]] at 71.2S, 56.1W. It was removed during the [[The Gathering Storm]] event with the following note in the [[Announcements - 2001/11 - The Gathering Storm#Release Notes|Dev Notes]]:
:"The Mansion placed in the Dires has been removed. At present all housing will be placed in Osteth."


<gallery widths=150px heights=150px perrow=4>
=== Creatures ===
File:Obsidian Plains Mansion Live.jpg|Obsidian Plains Mansion
* [[Tonk Puh]]
</gallery>


=== Settlement Portal Gems ===
=== Items ===
In the [[Announcements - 2004/03 - Across the Vast Divide#Letter to the Players Follow-Up|Across the Vast Divide Letter to the Players Follow-Up]], Turbine announced the following plans:
{{Item Table|Caption=Armor
{{Turbine Developer
| Kareb Mask
  | Date = Letter to the Players Follow-Up
}}
  | Link = http://ac.turbinegames.com/?page_id=211
{{Item Table|Caption=Clothes/Jewelry
  | Question =
|  
  | Text =
}}
'''Settlement Portals'''<br>
{{Item Table|Caption=Weapons
For some time, the Settlement Portal Hubs have been found outside almost all of the towns and cities of Dereth. These Hubs provided fast transportation all across Dereth, but many players have complained that... well, they just look ugly.
  |  
}}
{{Item Table|Caption=Texts
| Adroth's Journal
| Martine's Note
| Message from Antius
| Message from Celdiseth
  | Message from Elysa
| Message from Fadsahil
| Message from Shoyanen
}}
{{Item Table|Caption=Misc
| Clay Totem (Aun Kahmaula)
| Clay Totem (Aun Gehaua)
| Clay Totem (Aun Tanaua)
| Clay Totem (Aun Laiaua)
| Clay Totem (Aun Aanaua)
  | Dryreach House Portal
  | Holtburg House Portal
| Qalaba'r House Portal
| Stonehold House Portal
| Fort Tethana House Portal
}}


In April, we are planning to introduce the first phase of a two-phase process to remove the Settlement Portals. The first phase is the creation of portal summoning gems for all of the Settlements that are currently linked to the Hubs. Each Settlement will have a vendor who will sell that Settlement's gem.
=== Locations ===
* [[Obsidian Plains Mansion]]


The second phase, currently planned for May, is the removal of the Settlement Portal Hubs entirely.
=== Features / Mechanics ===
* [[Settlement Portal Gems]] - a concept to replace settlement portals in towns.


The goal of these changes is to remove the ugliness of the Hubs, as well as encourage exploration and travel through Dereth's wilderness. If there are several Settlements that you visit regularly, you have the opportunity to purchase gems for these Settlements in the month of April, before the Hubs are removed. If you wish to visit your friend's home, you can ask you friend to purchase that Settlement's gem for you. We would not be surprised to see gems for particularly popular Settlement destinations being traded in the Marketplace!
== Throne of Destiny Era ==
}}
=== Items ===
 
{{Item Table|Caption=Misc
 
  | Viamontian Low-Stakes Gambling Token
The following month, in the [[Announcements - 2004/04 - A New Threat#Letter to the Players|A New Threat Letter to the Players]], Turbine followed up:
  | Viamontian Mid-Stakes Gambling Token
{{Turbine Developer
  | Viamontian High-Stakes Gambling Token
| Date = Letter to the Players
  | Link = http://ac.turbinegames.com/index.php?page_id=223
  | Question =
  | Text =
'''Settlement Portals'''<br>
After discussing several proposed changes, we have decided not to make any change to the Settlement Portals in May. We will still consider changes for the future, but will ask for your feedback before any implementation.
}}
}}


== Throne of Destiny Era ==
=== Locations ===
=== ToD: Sanamar ===
* [[Original Sanamar]] - During the development of Throne of Destiny, the town of [[Sanamar]] originally had a different layout. This can be seen in the [[Asheron's Call Throne of Destiny Manual]].
During the development of Throne of Destiny, the town of [[Sanamar]] originally had a different layout. This can be seen in the [[Asheron's Call Throne of Destiny Manual]].
* [[Viamontian Casino]]


=== ToD: Statue of Eleonora du Bellenesse ===
=== Miscellaneous ===
The Statue of Eleonora du Bellenesse in [[Silyun]] was originally going to be a text item, like the [[Statue of King Varicci II]].
* The Statue of Eleonora du Bellenesse in [[Silyun]] was originally going to be a text item, like the [[Statue of King Varicci II]].


== Ancient Powers Era ==
== Ancient Powers Era ==
=== Society Hall ===
=== Locations ===
Society halls were planned to be added to [[Cragstone]], [[Hebian-To]], and [[Zaikhal]].
* Society Halls - Society halls were planned to be added to [[Cragstone]], [[Hebian-To]], and [[Zaikhal]].


== References ==
[[Category:Unreleased Content]]
<references/>
[[Category:Trivia]]

Latest revision as of 11:02, 5 August 2021

Trivia
AC Wictionary - Easter Eggs and Real World References - Fan Sites - Level VII Spell Names - Noteworthy Players - Retired Content - Seasonal Content - Settlement Names - Unreleased Content



This article lists content that was unimplemented, unfinished, unreleased, or in some other way unavailable to players on the retail servers.

This article is not intended for:

  • Content which was available in the beta test, but not in release. For that content, see Asheron's Call Beta.
  • Content which was once available, but later removed. For that content, see Category:Retired.
  • Items only wielded by creatures or NPCs. For those items, see Category:Unwieldable Items.
  • Content which was used for testing, QA, live events, or content which was to be used by advocates, sentinels, envoys, or any other staff member or game operator.

This page has been split into several sections, covering various eras of Asheron's Call:

  • Pre-Release Era - earliest development to October 1999
  • Asheron's Call Era - November 1999 to September 2001
  • Dark Majesty Era - October 2001 to June 2005
  • Throne of Destiny Erea - July 2005 to July 2008
  • Ancient Powers Era - August 2008 to May 2015

Pre-Release Era

Quests & Events

NPCs

Creatures

Items

Armor

File:Acid Yoroi Breastplate Icon.png Acid Yoroi BreastplateFile:Alatar's Helm Icon.png Alatar's HelmFile:Alatar's Platemail Hauberk Icon.png Alatar's Platemail HauberkFile:Cold Shield Icon.png Cold ShieldFile:Featherlight Plate Breastplate Icon.png Featherlight Plate BreastplateFile:Featherlight Plate Bracers Icon.png Featherlight Plate BracersFile:Featherlight Plate Girth Icon.png Featherlight Plate GirthFile:Featherlight Plate Greaves Icon.png Featherlight Plate GreavesFile:Featherlight Plate Hauberk Icon.png Featherlight Plate HauberkFile:Fiery Helm Icon.png Fiery HelmFile:Fire Bracers Icon.png Fire BracersFile:Fire Shield Icon.png Fire ShieldFile:Plate Leggings Icon.png Plate LeggingsFile:Plate Sleeves Icon.png Plate SleevesFile:Soft Leather Gloves Icon.png Soft Leather Gloves

Clothes/Jewelry

File:Kimono Top Icon.png Kimono TopFile:Leggings Icon.png Leggings

Weapons

File:Alatar's Battle Axe Icon.png Alatar's Battle AxeFile:Caustic Arrow Icon.png Caustic ArrowFile:Defender's Sword Icon.png Defender's SwordFile:Fast Axe Icon.png Fast AxeFile:Fast Shamshir Icon.png Fast ShamshirFile:Fire Dart Icon.png Fire DartFile:Ice Quarrel Icon.png Ice QuarrelKoji's Tachi Icon.png Koji's TachiFile:Pariah's Heavy Crossbow Icon.png Pariah's Heavy CrossbowFile:Sceptre of Syliph Icon.png Sceptre of SyliphFile:Wari's Silifi Icon.png Wari's Silifi

Texts

File:?? Icon.png ??

Misc

File:Fine Gem Icon.png Fine Gem

Locations

Features / Mechanics

Asheron's Call Era

Quests & Events

Fourth Sending of Darkness Live Events

In an interview with Warcry, Stormwaltz mentioned some ideas that were scrapped from the first story arc. From Asherons Call: 4 Years of AC and Counting, Part 2 - L'etoile, Part 2:

01-02-2004 - Link

Q: Things change in a game like Asheron's Call, change every month infact. What were some things that you wanted to impliment but just didn't have the time,tech or whatever else to get in the game?

A: So many things I'm sure I can't remember. Everything you do under a deadline undergoes a heavy-handed process of winnowing. You start with a grandiose vision and then cut it down to something that's feasible. A major event that I alluded to before was Isin Dule's contribution to the regional invasions of Black Ferah and Ler Rhan. He was supposed to be the climax, but that entire phase of the event was cut because it was taking too long to test all the generators (this was our first major use of triggered spawns). That worked out for the better of the story in the end, with Dule turning his coat.

Another abandoned thread was having Dave Namerow create and level a character named Saresh to build a monarchy that would throw its allegiance to Bael'Zharon upon his release. The fiction was that "Saresh" was the Shadow General Ferah in disguise. This was a too much work to maintain on all servers, and we never had a solid idea of how it could be leveraged into the main storyline.

Turbine Icon.png Chris "Stormwaltz" L'Etoile

NPCs

Creatures

Items

Armor

Heaume of the Inscrutable Mind Icon.png Heaume of the Inscrutable MindFile:Weaver's Coat Icon.png Weaver's CoatFile:Weaver's Leggings Icon.png Weaver's Leggings

Clothes/Jewelry

File:?? Icon.png ??

Weapons

Aerlinthe Cynosure Icon.png Aerlinthe CynosureTumerok Spear (Unreleased) Icon.png Tumerok Spear (Unreleased)Tumerok War Taiaha Icon.png Tumerok War Taiaha

Texts

File:?? Icon.png ??

Misc

Altar of the Tumerok Figurine Icon.png Altar of the Tumerok FigurineAltar of the Tumerok Spear Icon.png Altar of the Tumerok SpearExploration Society Token Icon.png Exploration Society TokenTumerok Altar Key Icon.png Tumerok Altar KeyWooden Tumerok Figurine (Unreleased) Icon.png Wooden Tumerok Figurine (Unreleased)

Locations

Dark Majesty Era

Quests & Events

NPCs

Creatures

Items

Armor

File:Kareb Mask Icon.png Kareb Mask

Clothes/Jewelry

Weapons

Texts

File:Adroth's Journal Icon.png Adroth's JournalFile:Martine's Note Icon.png Martine's NoteFile:Message from Antius Icon.png Message from AntiusFile:Message from Celdiseth Icon.png Message from CeldisethFile:Message from Elysa Icon.png Message from ElysaFile:Message from Fadsahil Icon.png Message from FadsahilFile:Message from Shoyanen Icon.png Message from Shoyanen

Misc

File:Clay Totem (Aun Kahmaula) Icon.png Clay Totem (Aun Kahmaula)File:Clay Totem (Aun Gehaua) Icon.png Clay Totem (Aun Gehaua)File:Clay Totem (Aun Tanaua) Icon.png Clay Totem (Aun Tanaua)File:Clay Totem (Aun Laiaua) Icon.png Clay Totem (Aun Laiaua)File:Clay Totem (Aun Aanaua) Icon.png Clay Totem (Aun Aanaua)File:Dryreach House Portal Icon.png Dryreach House PortalFile:Holtburg House Portal Icon.png Holtburg House PortalFile:Qalaba'r House Portal Icon.png Qalaba'r House PortalFile:Stonehold House Portal Icon.png Stonehold House PortalFile:Fort Tethana House Portal Icon.png Fort Tethana House Portal

Locations

Features / Mechanics

Throne of Destiny Era

Items

Misc

File:Viamontian Low-Stakes Gambling Token Icon.png Viamontian Low-Stakes Gambling TokenFile:Viamontian Mid-Stakes Gambling Token Icon.png Viamontian Mid-Stakes Gambling TokenFile:Viamontian High-Stakes Gambling Token Icon.png Viamontian High-Stakes Gambling Token

Locations

Miscellaneous

Ancient Powers Era

Locations