Assess Person
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Related topics: Skills
Introduced: | Release | Updated: | Gears of Change, Master of Arms |
Assess Person | |
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Description | Helps you figure out human's attributes. |
Formula | None |
Base Status | Untrained |
Cost to Train | 2 |
Cost to Specialize | 2 |
Buffs | Person Attunement (Spell) |
Debuffs | Person Unfamiliarity (Spell) |
General
Allows you to assess the attributes of other players, and helps prevent Sneak Attack hits from the front.
If the defender has Assess Person they reduce the extra Sneak Attack damage Deception can add from the front by up to 100%. This percent is reduced proportionately if your buffed Assess Person skill is below the 306. This reduction does not apply to attacks from behind.
Notes
- Originally had the formula of (Focus + Self / 2).
- During the Gears of Change event, the formula was changed to None.
- Until the Master of Arms event, it was trained for free on Aluvians, and on Tumeroks with changed innate abilities.
- Old icon:
Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |