IFL Patch Notes
Infinite Leaftide Custom Patch Notes
Aryze — 05/25/2023 12:19 AM 5/25/23 Bags Goes The Bagger has appeared in Arwic. Apparently some old crazy guy gave him a lot of 108 slot bags that he is now selling for 100MMDs each. Go spend your hard earned trade notes! TheBeef — 05/25/2023 10:48 PM 5/25/23: (pending code updates) Fixed a situation where the new luminance augment gems would be used up even if you don't have enough lum or say No to the prompt, basically wasting them. Added an /aug command to view your advanced magic augmentation levels. Improved the messaging in the lum aug process. Improving the spell refresh process to incorporate the augmentations. Re-casting a spell to apply it with a new aug will overwrite the prior. Since the client is unaware of the spell augments, the messaging shown might be odd but doesn't reflect the end result. This should also apply to inherent items that you wear to ensure that augmented spells take priority (this has been riddled with edge cases so I'm sure ya'll will find more) Fixed an issue where Life augs weren't applying to harms specifically
Aryze — 05/26/2023 12:03 AM 5/26/2023: Tusker Menace Hunter has arrived in Oolatunga's Refuge. Search him out for an opportunity to kill some Tusker Menaces and gain some experience. Rewards currently are just XP, but will be adjusted if necessary. This is my first attempt at making a KT, so be gentle 🙂 Also the KT is on a 12 hour timer. Allegiance Rank required to purchase a mansion has been reduced to 4 from 6.
Aryze — 05/27/2023 2:23 PM 5/27/2023 Tailoring reducing items have been reduced from 50MMDs to 1MMD in cost. TheBeef — 05/27/2023 6:31 PM 5/27/23: Patched an issue with the MP exemption. Detail: There were a few ways for one account to leave MP after 2 other accounts log in, and then basically able to bypass the limitation. At least the one that I caught is fixed - one account will be logged out if this is attempted. ENL no longer touches Lum at all. Need to keep shaving off edge cases on this, as it's something the client does it's a little black box Withdrawing 1 luminance from the bank will cause the luminance bar to re-appear in cases where it's disappeared. This is due to enlightenment previously setting the MaximumLuminance property to 0, which if combined with NOT wiping out the luminance quest flag, caused wacky crap to happen. (related to 2) Fixed the issue where multiple aug gems were getting consumed in your inventory if you used one. Little did I know (or read) that the default for that function was like 2.4 million items. Changed it to 1.
Aryze — 05/28/2023 1:22 AM 5/28/23 Added a buff bot to Candeth Keep In an effort to get BSD to be a bit less camped. The following changes have been made: Tusker Menace had a significant increase in HP. Stompers have had their HP increased, I felt their HP was broken from retail. EO main has now been infiltrated with Olthoi Slashers and Slayers. The spawn rate is substantially increased, and Rippers have been removed. Enraged Stompers have also had their HP increased. Prismatic tapers now stack to 10,000, and have had their burden reduced from 6 to 3. The 15 day old account requirement to buy a house has been removed In order to speed up augmentations, The price from Marid has been reduced from 3 stipends to 1. Olthoi Slashers and Slayers have had their XP bumped up from 800,000 each to 1 million to balance better vs. the current BSD setup.
TheBeef — 05/29/2023 12:04 AM 5/28/23: Added code to handle setting strength on the mule booster. Think that's like the last thing we needed? Fixed an issue with players with no lum in their bank not receiving passup lum Aryze — 05/29/2023 1:29 AM 5/20/23 Added Olthoi Slasher and Olthoi Slayer KTs in Eastwatch Added Buffer NPC to Arwic near lifestone Egg Orchard West has been absolutely overrun by Olthoi Rippers with a rapid spawn rate. Be careful out there folks. Added a portal to Deep Mukkir Nest (Part of DI Flag Quest) at the Vissidal Drop (79.0N 58.6E). This is in preparation to Vissidal changes. Put a Weapon Exchanger in MP. He will convert your "War Magic" academy wand to a Biting Strike version. The Biting Strike version does not level via item leveling so this is mainly for testing for the future.
TheBeef — 05/30/2023 12:18 AM 5/30/23: 1.One piece that was missed in the mule boost enablement code Tuned some of the server settings to increase throughput and resource utilization. Basically "tweaking it up" Nalicana was handing out lum like it was meth to kindergartners. Disappointing, Nalicana. Disappointing.
Aryze — 05/30/2023 6:10 AM 5/30/23 Added Monroe and Marid to marketplace Increased the number of stipends allowed per month to 30, from 4. Essentially eliminating the restriction.
Aryze — 05/31/2023 1:36 PM 5/31/23 Bronze Statues now drop their trophy 100% of the time, up from 5%.
Mule Booster added to south east room in Marketplace with the following functions: Character can no longer gain pass-up XP, or generate any XP itself Character strength is boosted to 5000 All skills are untrained, and skill credits are removed Gives 108 slot packs that are attuned and bonded, you can speak to the NPC multiple times for multiple packs. Augs an extra pack slot Removes the ability to portal and use portal gems. Please go and try to break the mule booster, want to make sure it's not exploitable. We are currently allowing the mule to teleport around to allow it to go to your home, but if this becomes an issue it can be turned off. TheBeef — 05/31/2023 10:28 PM 5/31/23: Mule Boosted toons can't join fellowships. You're a mule, you have no friends. Some bank shenanigans around withdrawing lum and py in the negative. ENL items actually USE the ENL items, not just check that you have them. Aryze — 06/01/2023 2:15 AM 6/1/23 Obsidian Plains BSD is now summonable and has a level 180 minimum. Dread Mattekar Paws are now 100% drop rate to reduce the time required to gather mansion items. Dread Idol and Idol now have a 100% chance to drop an Idol Gem on their corpse. All Siraluun Claw quest items have had their drop rate increased from 5% to 50%. This is being done to make those quests less tedious and time consuming.
TheBeef — 06/01/2023 10:44 PM 6/1/23: Fixed another bank issue with negative transfers of lum being possible. I was honestly more surprised that transfers worked, tbh. Fixed an issue where all transfers were registering with -1 amount Fixed an issue where Nalicana was charging lum from both your bank and your normal lum meter. Caught double dippin... Updated the enlightenment command to check for recalling or teleporting and stopping enlightenment if motion is in progress. FUN DETECTED Fixed an issue where a player could get stuck in purple bubbles after going through a portal if they hit a landblock loading condition just right Aryze — 06/02/2023 7:20 PM 6/2/23: Fixed the Armor Middle Reduction Tool Cost to 1 MMD Added tailor (Ianto) to the SE wing of the marketplace TheBeef — 06/03/2023 2:23 PM 6/3/23: Fixed an issue where Life Magic Augments and Item Augments were causing a data overflow in the damage resistance calculation, resulting in their intended protection to in fact operate like a vulnerability. This appears to have affected all protections, including Bludgeon (which in turn affected falling damage, which was the use case that I could track this down). This is similar to how the item experience suddenly flips negative, but at a much smaller scale. I've effectively cored through all spell an enchantment code to upgrade the data types to allow for floating point math to work. Needless to say, I need to continue testing this in various cases and every time I've touched this code it's been borderline hilarity. Interestingly, there's a spot in the melee calculation where very high elemental resists on armor (oops) would also cause an overflow with melee attacks, resulting in either 0 damage or insta-smash, even without buffs. TheBeef — 06/04/2023 11:28 PM 6/4/23: Nalicana won't put your personal luminance into the negative now. Good lord this chick is high maintenance. Enlightenment requires you to be full-up on your vitae, and now will prevent you from enlightening with a current penalty. It was leading to some oddball behavior and at worst case you just had a giant xp requirement. Continuation to the wacky damage bug from yesterday, which would only apply to life augs over 100 applying a creeping vuln which would counter the protect at 200 augs.
Aryze — 06/05/2023 9:38 AM 6/5/23: The following gromnies now have a 50% chance to drop their teeth, up from 5%: Rust, Azure, Ivory, Swamp, Ash, Sable, Ebon, Brass, and Copper The following gromnies have a 100% chance to drop their teeth, up from 25%, Adolescent Rust, Adolescent Azure, Adolescent Ivory, Adolescent Ash, Emergent Rust Gromnus, Emergent Ash Gromnus, Emergent Azure Gronus, and Emergent Ivory Gromnus. Prismatic Peas now split into 1000 prismatic tapers, their burden has been increased from 10 to 50, and cost has been increased from 2750 to 15000. Prismatic Peas have been added to all Master Mages Encapsulated spirits now stack up to 10,000 from 50. Also their weight has been cut in half to 25 burden each from 50. MMD notes now weigh a whopping 0 burden. Swamp Temple: Added a mob generator that generates Swamp Gromnies where they normally are at a faster rate Got rid of the Gman door that nobody could kill, that should fix that issue 🙂 Aun Amanaluauaunauanuanaunnaua in Candeth now sells Mana Scarabs
TheBeef — 06/08/2023 8:49 PM 6/8/23: WIPE! Fixed a couple hangups with starting Dynamic Quests. Added more smoothing, fixing, and other cleanup and efficiencies to that process. Fixed a startup patching issue that was lingering from ACE after wipes. Updated the multi-threading capabilities through multiple library updates. Shaved around 20% off CPU cost, more importantly improving the scale and throughput of the server. Olthoi can't use the bank. Sorry bugs, you're death machines of insectoid destruction. We can't have that kind of thing on wall street. Wait... Released the Clucken.
Aryze — 06/09/2023 6:28 AM 6/9/23 The bag vendor has returned Aydra the Redstributor is fixed, she now longer sells the spectral sword (oops, wrong weenie on ACPP!), and now has the two hand gem and the attribute gems. Peas now split into 1000 of the item Matron Hive North spawn rate fixed Matron Hive South spawn rate fixed Mule Booster is now giving out bags again... ya savages Buff bot is doing level 8s again Tusker Barracks again has an increased spawn rate Tusker Menace KT has been fixed Reduced rank requirement to purchase a mansion to 3 Reduced stipendtimer and aug timers again, requires a server reboot to take effect. Bumped up Tusker Menace's health, they were dying too easy Infinite Leaftide Customs is now up in the NE section of the marketplace, his first item for sale is a HUB recall gem. Prismatic Peas upped to 30k pyreals per before the vendor inflation
Aryze — 06/10/2023 12:46 PM 6/10/23 Infinite Leaftide Customs that resides in the NE room of MP now sells regular imbue salvage for 10 MMDs each, and a few bags of the commonly used salvage as well. Marid and Monroe moved to NE room in MP Added Sealed Black Opal and Sealed Fire Opal to the vendor in MP. Woot Goes the Wombat has earned the title: Number one draft pick, for being 1st overall for enlightens prior to the wipe. Nasty has earned the title: Dude of DOOM! for being 1st overall in QB prior to the wipe. Tusker Menace Kill Task timer has been reduced to 10 hours
TheBeef — 06/10/2023 1:05 PM 6/10/23: Fixed cases where QB stamp message was spamming when it wasn't actually a new QB post-wipe. Admin niceties- /clearquest and /clearspellcache More checks and restrictions on movement and certain activities during Enlightenment. The intent is that it should no longer be possible to directly resume high-level content immediately after Enlightenment.
Aryze — 06/11/2023 6:11 PM 6/11/23 First update to Vissidal is now complete. All mobs have had their XP number updated, and also now give out luminance! TheBeef — 06/12/2023 2:26 PM 6/12/23: Safer and more general fix for the QB on/off happening with kill task counter quest stamps. Removed the animation check on Enlightenment as that was preventing it if your character was like breathing, or something. I got a little excited, sorry. Banks will now output a stack of MMDs of varying stack size, rather than flood your inventory like someone's makin it rain. Added a "title" to the /top command. Now you can see a top 25 leaderboard of how many titles the server has. (Command is /top title) /xp command can now take a attrib and a number to check the xp amoun for X ranks. For example: /xp str 10 will provide the XP cost for 10 ranks of STR. Added an /enl alias for /enlightenment. With the amount of enlightening happening this will significantly reduce the keystrokes necessary to play this server. enl's past 5 will actually spam your number now.
Aryze — 06/13/2023 3:20 AM 6/13/23 Removed the trinket gambling from the casino again 😦 Aryze — 06/14/2023 11:52 AM 6/14/23 Olthoi Slasher and Slayer KTs now require level 120 to turn in Falatacot Depot no longer shares in a fellowship... Working on making it require level 150 for the item turn in as well, but so far I'm losing the battle Enraged Stomper KT is up, right besides the Menace guy at Aphus Lassal drop Diamond Scarabs are now up for sale at the Leaftide Customs vendor, they are expensive at 1 MMD each. Ianto(Tailor) moved from SE room in MP to NE where all the vendors are going Weapon Exchanger in MP will now take your paradox-touched olthoi wand (Life or War version) and replace it with a void one. The NPC also no longer will steal your explorer greataxe (sorry)
TheBeef — 06/15/2023 12:36 AM 6/15/23: Fixed the /xp command noted above (oops) /bank now supports Aged Legendary Keys. Fixed the crash bug that Aryze caused (also, oops) Fellowship Change 1: If no other fellowship members are flagged, player will get full luminance on a kill. Obvious bug. Fellowship Change 2: Player that killed the monster gets full Lum reward, others receive their share. This is a decent net increase to lum earned, but also reduces the friction on luminance fellowships. Fellowship Change 3: Luminance Range now works just like XP Range. Also seemed like an obvious bug, pretty sure this one isn't my fault tho as I didn't mess with the base ACE fellowship code. Fellowship Change 4: Your kill experience is not reduced in a fellowship. Fellowship sharing is completely additive to your base XP gain. E.g. If you kill a monster, you gain 100% of the XP you'd normally gain outside of a fellowship. The fellowship members then gets a shared scaling amount depending on normal fellow math. This results in a rather major net gain in Fellow XP. (Both fellowship XP share change and Luminance gain are behind a server setting when this goes in, in case it gets out of hand) Aryze — 06/15/2023 6:29 PM 6/15/23 Great Mattekar Horn drop rate has been increased to 50% Aryze — 06/16/2023 12:55 AM 6/16/23 Enraged Stompers and Tusker Menace now have a higher resistance to Nether damage, sorry void ringers, can't believe how much damage you were doing Tusker Menace now give a very small lum reward (5 base) Wilderness Citadel is now a viable T7 dungeon reaping similar rewards to Ayan Baqur BSD (Tusker Menace) Vissidal Mobs all upgraded to T7 loot Gotrok Behemoth Hunter now available in Linvak Tukal for the KT... Go get em! Vissidal xp and lum tuned down some, was paying out too much Encapsulated Spirits are fixed again, they are half the weight (25 instead of 50), and stack to 10,000. One of the outstanding items from the wipe.
Aryze — 06/17/2023 5:56 AM 6/17/23 I did something silly with encaps last night, changed the wrong stack size so they were dropping on mobs 10k at a time (oops). Fixed this morning, hopefully caused no issues to anyone. I reset as many landblocks as I could to make sure the issue was resolved Drop rate for trinkets was too high in Wilderness Citadel, brought it more in line with the BSDs
TheBeef — 06/17/2023 5:35 PM 6/19/23: Fixed a bank issue where if a target player is transfered pyreal or luminance without ever having any in their bank, or for lum if they're unflagged, it poofs. Poofs are bad. Found and fixed an issue where the enlightenment level check was happening after the character counted their first enlightenment (temporarily), making 276 the necessary level for first enl incorrectly. Damage Rating additions to Enlightenment have been nerfed. They now apply using the following table:
From 1-10: 1 Damage Rating per Enlightenment (Total of 10) From 11-20: 1 Damage Rating per 2 Enlightenments (Total of 5) From 21-50: 1 Damage Rating per 5 Enlightenments (Total of 6) From 50 and beyond: 1 Damage Rating per 10 Enlightenments
Tuned some more settings based on distances and flagging checks in the Luminance Fellowship Sharing. Allegiance Luminance is now computed and passed to a patron on login, just like XP. Added PropertyBool.9011 to exclude characters from leaderboards who do not wish to show up, or admins that run playtesting characters that don't need to be on there. In addition, Mule characters are excluded by default. Leaderboard additions! Two new ones: /top deaths - top 25 character deaths! /top augs - top 25 people with a sum count of advanced luminance augments (the ones from the giant stone monkey) Fixed null reference exception on the SetProperty command.
Aryze — 06/18/2023 6:59 AM 6/18/23 Tusker Paw Wand slayer bonus reduced to 200% from 300%. It was significantly OP in it's retail form.
Aryze — 06/19/2023 9:23 PM 6/19/23 - Few changes to the mule booster It now sets your character level to 180 (for tailoring purposes) Sets overall XP to 0 Sets unassigned XP to 0 Upon first use, it will give you an aetheria mana stone, used for identifying aetheria All the features except the aetheria stone will work after the first use, so existing mules can utilize this
The three treetop vendors have now appeared in MP
TheBeef — 06/19/2023 11:33 PM 6/20/23 Item Augments for Banes / Impens on items were broken. Fixed those now Percent based Item enchants were giving 10% not 1% as intended. Fixed.
Aryze — 06/20/2023 12:25 AM 6/20/23 Added Laurana to the marketplace MMD notes now stack up to 5,000. They still have a burden value of 0 Infinite Leaftide Customs vendor now sells Foolproof for a bank breaking 200 MMDs each. Go Buy Em Up, he loves your notes. Infinite Leaftide Customs is at it again. He now sells the components necessary to make treated healing kits, 20 MMDs per component type, 60 MMDs total for 100 healing kits. Please note he sells a sealed bag, so you need to double click the purchased product in order for it to be usable. EO East is now a Tier 8 dungeon. On top we have Augmented Swarm Demons, and on the bottom Augmented Eviscerators. The bottom is incredibly dangerous, please tread carefully as body recoveries won't be easy. Added Janier al-Evv to the marketplace, he is the vendor that sells Aetheria Desiccants
Aryze — 06/21/2023 4:28 AM 6/21/23 Augmented Eviscrators were not hitting their target at all, fixed them this morning and unfortunately caused a crash. I'll be more choosey about my timing from here on 😉 Eviscerators will again, kill you if you approach them.
TheBeef — 06/23/2023 10:03 PM 6/23/23: Reduced the Enlightened Coin cost of Creature Spell Aug gems from 5 to 3. Because you need less Lum and Creature augs stack kinda slow. Added a Spell Duration Augmentation Gem! More ways to have spells be mildly less annoying Added a feature where if there are politics discussion on the server discord, the server self destructs and rolls back to the exact point before you got that great item. (6/25/23):
Fixed another QB Spam happening where some "on first completion!" notes were being made that weren't actually adding to QB. Weekly Seasons, folks. Months are now 7 days, and each Month is a new season. 12 Months per year means 3 passes through all seasons per year
Aryze — 06/26/2023 2:23 AM 6/26/23 Aun Amanauluauan the Elder Shaman in MP now sells Mana Scarabs again TheBeef — 06/26/2023 10:15 AM 6/26/23: (Pending update): Found and fixed the issue with ENL Tokens getting eaten prematurely if, for some reason ENL wasn't succesfull or the animation cancelled. Fixed an issue where overlapping XP and Lum duration augmentations wouldn't add together and causing weird overlap issue. Fixed an issue where duration augments weren't included in the /aug and /top commands Fixed the message for duration aug gem use to not mention void spells because seriously copy paste is for winners. 6/26/23: Content Update: DARK ISLE! New and upgraded Dark Isle experience has been released, in a preliminary form. This is likely to see tuning in the next few days to get it in line with an exciting - albeit punishing - hunting area for the current top-end of our player base. Loot is T8 with an additional set of tune ups around custom content (slightly increased chance of Red Aether, Leg Keys, and Lum of course) Aryze — 06/28/2023 6:26 PM 6/28/23 Removed the portal requirements from the proving grounds portion of GMan, I will remove the door again tonight if it's still there. Added a bunch of legendary chests to the northwest room in the marketplace Eo East has had the resistance to void reduced a bit, making void more useful. Also, xp has been turned up a slight bit to compete with BSD. Trying to get more people out here 🙂 Frozen Valley and Tou-Tou mobs have had their rewards increased to be more in line with other T8 content. Some active landblocks will need time to reset before the changes will be realized. Made the Olthoi in EO east (Augmented Eviscerators) a little bit more difficult, it's harder to evade
Aryze — 06/29/2023 10:12 AM 6/29/23 Removed the last of the level requirements (hopefully) from Gman Hills Citadel has now been overrun by Gotrok Destroyers. This dungeon is a t8 dungeon with good rewards, but a tough place to hunt. Recommend specialized Missile Defense Added Dark Isle and Vissidal portals to Abandoned Mine (Flagging is still necessary), also added aetheria dungeon, VoD hot drop, and Withered Bottom of Abandoned Mines, added portals to : All EOs, Citadels, and BSDs
TheBeef — 06/29/2023 9:23 PM 6/29/23: Found and fixed the issue with ENL Tokens getting eaten prematurely if, for some reason ENL wasn't succesfull or the animation cancelled. Fixed an issue where overlapping XP and Lum duration augmentations wouldn't add together and causing weird overlap issue. Fixed an issue where duration augments weren't included in the /aug and /top commands Fixed the message for duration aug gem use to not mention void spells because seriously copy paste is for winners. Lum Aug Gems are now Drop on Death and not Destory on Death TheBeef — 07/01/2023 4:01 PM 7/1/23: Burun Kings have had their resistances and armors nerfed, including Browerk. They also now have some void resistance, so it's no longer a pushover with void damage. Burun Kings also have a special resistance: "Endbringer Resistance x500%". If you think you can solo Browerk your damaging attacks will now heal the boss and damage yourself. Damage is classified as "Pride Damage" and can only be healed with a /rename command. Percent chance of giving Outland Portal Device increased slightly. Percent chance of giving Dangerous Portal Device increased slightly. (+10%)
TheBeef — 07/01/2023 4:29 PM 7/2/23: Fixed an issue where sometimes spell duration augs could default to adding a point of Void damage. Balanced out the Item Augs. Instead of 0.1 damage for Blood Drinker per Item Aug, you'll now get 0.25 damage for Blood Drinker. This effectively means 1 damage for every 4 augs rather than 1 for every 10 previously. Buffed the spell duration aug. It now adds 5% to the spell duration instead of the measly 1%. 4 of these is equivalent now to 1 of the XP augs (but are still infinite) Fellowship Max Members is now 29. Why 29? Something goes wacky on the client list page at 30 and I don't think I can fix that.
Aryze — 07/03/2023 9:28 AM 7/3/23 Weapon Exchanger in MP now replaces upgraded singuarity wands for void versions Reduced the health of Gotrok Destroyers to increase kill speed slightly Egg Orchard's have changed: EO Main is now Slashers/Slayers on top, Rippers on the bottom like retail, with increased spawns EO East is now all Augmented Swarm Demons EO West is now all Augmented Eviscerators 4.All custom KTs now give an Enlightened Coin upon completion Added Gotrok Destroyer KT to Linvak Tukal Added Augmented Eviscerator KT to Eastwatch Slightly increased drop rate for aetheria and trinkets for Olthoi Slashers/Slayers/Rippers Removed Marcello from his tower and put him down by the other Olthoi KT NPCs
TheBeef — 07/03/2023 11:02 PM 7/4/23: Added a new command for managing Fellowships:/fship! Use: /fship create <Name> Creates a named fellowship /fship add <Name?> Adds a named player (online, anywhere) to fellowship (with prompt depending on character settings). Leave blank to invite target player. /fship remove <Name?> Removes a named player, similar to add. /fship leave, disband options also /fship landblock to invite all players in your landblock
Fixed an issue where the Luminance check was happening prior to accepting the prompt message box - and any changes in the meantime were ignored, effectively making a way to get augments for free.
Fixed an issue where luminance augments were applying higher values than intended to Surge effects. You wanted to REALLY fester that mob.
Aryze — 07/04/2023 4:15 PM 7/4/23 The first slayer is in the game. In Hills Citadel you will find a mob at the end who drops a hollow gem. The gem needs to be filled, and handed to an NPC for a lot of luminance, this NPC will return the slayer gem to you. None of this is cheap, enjoy. More of these to come. Doriathazaar on VR no longer gives amber shards, you just get the quest completion QB. Added Singularity Bore and Singularity Caul portals to Abandoned Mine Darkest Bobo has arrived in OP BSD, and carries with him a hollow tusker slayer gem... This is a long fight.
Aryze — 07/05/2023 3:19 AM 7/5/23 Increased the spawn amount in: Egg Orchard West, Egg Orchard East, Black Spawn Den Ayan, Black Spawn Den WJ/OP, Wilderness Citadel, and Hills Citadel. Reduced the base lum of the following mobs by 50: Enraged Stompers, Gotrok Destroyers, Augmented Swarm Demons, and Augmented Eviscerators. Sorry folks we are over producing lum at the moment. This is a pretty insignificant amount. Added a bit of drain health resistance to Enraged Stompers Withred - Reduced the spawn time of Withered Banderlings and Tumeroks from 15 minutes to 3, on landblock 1B13 Marid no longer sells Experience Certificates... They really don't have a place on an infinite server
TheBeef — 07/06/2023 12:56 PM 7/6/23: Passup Luminance Nerf: Added a server-side setting to configure lum passup percentage, so this can be tweaked (or doubled??) without a code change in the future.
Found an issue with how the server sends the "fellowship member count" to the client which could be causing issues with how some Decal plugins and then metas read how many people are in a fellow. This would likely contribute to the client crashes
TheBeef — 07/08/2023 12:41 PM Next code update: Bank QoL Improvements! Legendary Keys can now be withdrawn as Durable Legendary Keys (10 uses). Withdrawing 12 keys will give you 1 Durable and 2 Aged Legendary Keys. Durable Legendary Keys can now be deposited. They add 10 Legendary Keys to your bank. Legendary Keys can now be Transferred just like Lum and Py Transfers now tell the receiving player they received something when the transfer completes
Fellowship tweak: Invites can be sent to players who would otherwise be seen as "busy" - such as casting.
An admin thing: Content command for /refreshweenie <weenieID> which will remove and reload a cached weenie from the database individually. This is to prevent wack lag spikes if someone's updating content and clearing the DB caches
Life aug tuning: See feedback channel - nerfing Protect scaling to prevent players from turning into unkillable murder monkeys.
Everything else: Mules (who used the mule crystal) can no longer earn QB. Browerk's protection spells have been nerfed by roughly %50. He's still a dick, but at least his prot spells won't make him basically 1/10th damage now. Changed a bit of how Enlightenment works with Society Ranks. You will still be "booted" from your current Society, but you'd retain those ranks in the background. If you choose to pick that Society again, you'd start from where you were last before you enlightened. (side note, enlightening while a society master gets you a special QB) Fixed a long-standing weird issue with /attr health. It can now respond to /attr vit or /attr maxhealth. It also had a rounding error in the XP calculation, which ended up costing players more XP than expected, and occasionally rounding that up to 2 points rather than 1. Math is hard, yall.